For this #blender project I wanted to do something slightly different and fun.
It was mostly trying figure out transparent material (or making #Glass), Having a #texturemap show on an invisible object, and also how to watermark or show my signature in a way that would be difficult for people to claim the #3d content I make for their own.
For now, the background will have to do, I might add something on model itself via texture map.
I'm somewhat proud of this one. The model is a joke item from a D&D campaign.