One lucky follower shall be awarded with the task of dragging my body in the woods so that it may be devoured by wild animals and become one with nature
NASA
let's talk about Bridgerton tea, my ask is open

#extradirty
TVSTRANGERTHINGS
noise dept.
Mike Driver
I'd rather be in outer space 🛸
ojovivo
Cosimo Galluzzi
Monterey Bay Aquarium

Janaina Medeiros
$LAYYYTER
Cosmic Funnies

祝日 / Permanent Vacation

Andulka
PUT YOUR BEARD IN MY MOUTH

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almost home

Product Placement
todays bird
seen from Bulgaria
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@swallowtail-ageha
One lucky follower shall be awarded with the task of dragging my body in the woods so that it may be devoured by wild animals and become one with nature
I think what really bothers me about video game difficulty discourse is the way that it equates "inaccessibility" with "artistic choices that may alienate certain disabled players."
like, okay, speaking as a musician and an autistic woman: there are certain sounds that I am simply not going to enjoy, right? I don't like music that's too heavy on the high end, because it sounds shrill. I've listened to music that had so much Stuff Going On at once that is literally made me feel sick from overstimulation. But that doesn't mean that music shouldn't exist, or that the creators should make a hypothetical pared-down remix just so I specifically can enjoy it. There's other music out there which I like! It's fine! I'll listen to that instead!!
and, idk, it bothers me because there are a lot of legitimate accessibility features that I think every game should have. there's no reason for a puzzle game to be inaccessible to colorblind people. there's no reason that an execution-heavy game shouldn't allow you to set up alternate control schemes. but the solution is not "make the puzzles easier" or "make the bosses do less damage" any more than the "solution" to a complicated piece of writing is "create a version where everything is written using simpler language." idk! it just feels like a refusal to engage with art as art and not Product.
That last bit about writing is particularly on-point right now, because this is take is going around:
So yeah there are people who genuinely believe that "accessibility" means only making things that are unchallenging. This is incorrect in any form of art, whether it's popular media or something more traditional. Accessibility in writing means printing in larger text, use of readable fonts and formatting, translation into Braille, and recording in clear audio. Accessibility in gaming should mean colorblindness filters, toggles to deactivate strobing in cutscenes and environments, scalable text, custom keymapping, and the ability to modify graphical settings including framerates, motion blur, fixed versus free camera, and so on.
To truly engage with any form of art, one must at least be willing to be challenged. To claim that challenge is by its nature inaccessibility is at best ignorance to the purpose of accessibility, and at worst a gross infantilization of people like me who actually have disability-related struggles that could be mitigated with some fairly basic control of settings.
The popularity of the "incompetent stupid piece of shit husband and competent wife who loves him anyways" trope in media is a psyop to make women believe its normal to settle for an incompetent stupid piece of shit husband
Infanta margarita as a child and adult + lizzie siddal
Dude we're getting our tennis court oath 😭 the universal declaration of the archeology students rights
Late republican history always reads like:
In the consulship of whovius giveus ashittus, a plebeian tribune* proposed a law to stop setting poor people on fire to heat the homes of the senators. This sparked weeks of bloody fighting in the streets at the end of which the tribune was exploded badstyle and the law was unanimously voted down
* it is speculated that the tribune was seeking praetorship which is why the law was presented to the senate
javert cortisol levels SPIKE after chad convict morally MOGS him by MERCYMAXXING
Napoleon's flight from Elba but it is a video game from the year 1999.
my honest opinion is that all fictional romantic couples should be separated by death and the surviving one should develop an unhealthy and offputting obsession with the dead one's rotting corpse
i just don't think it's that serious unless they're leaping into the grave in the middle of the funeral and begging to be buried alive alongside them or sleeping next to the bloated putrefying remains of their dearly beloved for decades
Wait quick question were the sumerians a semitic population or a different thing alltogether
3 hours of sleep = i hate people who laugh
0 ours of sleep = waouw 🌼🌼🌼🌼🐎
everything in the world is just this
does it ever fucking end
Amsterdam 1666 has a great premise sadly the demo gameplay sucks balls and its a walking simulator w reused assets and it lasts five minutes where instead of doing cool witch shit you follow one of the mcs boringass father who becomes a talking cat and there are corny shots zooming on demonified with ai use rembrandt paintjngs
The presepe aesthetic fascinates me so so so much because it obviously should take place in the year 0 but the aesthetic is anything but with most characters wearing 18th/19th century traditional clothing because those are what the people who'd do the presepe would wear every day bar the holy family which seem to wear 13th/14th century clothes because that's the most common way the people who'd make it would see them. And its something that bleeds in the italian fairy tales too where the ambientation is fairly medieval but everyone is dressed in 19th century clothes too if it males sense
im starting a collection