some people think writers are so eloquent and good with words, but the reality is that we can sit there with our fingers on the keyboard going, “what’s the word for non-sunlight lighting? Like, fake lighting?” and for ten minutes, all our brain will supply is “unofficial”, and we know that’s not the right word, but it’s the only word we can come up with…until finally it’s like our face got smashed into a brick wall and we remember the word we want is “artificial”.
HATE when there's an objectively cooler word for what you want to say but you can't use it because it's "archaic" or "obsolete" 🙄 Okay well my best friends from the 1600s say it sounds fine.
the frustrating part about it is that those items keep being used for other site features so as long as new items aren't added you end up with not a whole lot of food you can safely convert without having to check for everything if it's not worth more on the ah
it's already impossible to feed dragons by just gathering and this just makes it a bit more frustrating to do so
The gathering system seriously needs a complete overhaul, honestly.
Word vomit ahead
I spent a year gathering every single day but not feeding my dragons at all. The plan was to create a surplus so that I could use the gathering turns for other stuff instead. Every few months, also dropped an additional 100kt each food group for stacks of 99x5xpt items when I had the funds. Was also grinding the coli periodically when didn't have burnout. All food items went straight to food points, nothing was sold, traded or hoarded.
Accidentally fed my dragons 3 months early and it completely drained all food points except plants. 9 months of constant food gathering gone in one feeding. Honestly kinda killed it for me, haven't really played since except to host nests.
It really should be that the larger the lair the more items that can be gathered with a higher minimum as well, like you can't send out 100+ dragons and bring back three ants. That shouldn't even be an option.
Another user had an amazing idea I'm super into that ties in really well with the lore that a lot of people have already adopted into their gameplay: Be able to set dedicated dragons as gatherers with the ability to level them in their assigned skill.
OK this, I find fascinating because I only did gathering for three years, and... My hoard tells a very different food story. I've got 80 dragons in my lair, 41 pages of stored food items (PLENTY to draw from for, idk, the next 3-5 years???), and current food stocks are: 3900 insects, 3000 meat, 2000 seafood, 1700 plants.
I usually hover around 5k each but I haven't converted to food points in the last few months, not unless there was a daily/weekly/monthly food point task.
I'm not saying either of you are wrong for what you've experienced, or that you're lying about your experiences. I believe them!
I would just love to know what the differences are between our playstyles because yeah, like I said, this is after doing 0 coli grinding and making 0 food stack purchases. I feel like there's something else going on and my librarian brain is like, "Oooh, puzzle, let's solve this!"
Returning with Cumulus' information we can kinda compare lairs a little better.
More word vomit and possibly bad math, please feel free to check my math please math is not my strength. Venture forth with that knowledge in mind.
Let's say we have two players, one with 80 dragons and one with 140 dragons.
The lair with 80 dragons feeding their lair every day would spend 240 food points per day. Say that user had a perfectly balanced number of dragons which eat each food type. That would be 60 points per type. It would take 50 days of no food conversion to drain a 3000 point store per type.
The user with 140 dragons would need to spend 420 points each day, 105 per type for a perfectly balanced lair. Which would drain a 3000 food store in 28 days.
To keep even, the user with 80 dragons needs to also gather 60 points of each type every single day, while the user with more dragons needs to gather 105. Per food point. But If you have a lair of say, just plant eaters, then you'd need to be able to gather 240/420 every day.
I only have just today as a data point, but using all ten turns in one type, I gathered 304 points total.
Let's say both players had my exact gathering, and zero food stores saved up.
If they have all single food eating lairs, the person with 80 dragons easily is able to feed their dragons while having a 64 point surplus that can be added to the next day. The user with 140 dragons, unfortunately, would not be able to feed all their dragons, with 38 dragons going unfed.
Today's gathering was also very much varied in terms of what was gotten with each turn, the lowest turn returning just 5 points of food, and the highest being 107 points. The average ended up being 30 points.
And on top of that there's so so much that goes into feeding our dragons though, because now you gotta factor in that the average user does not have a perfectly even distribution, and would need to gather in multiple areas, might get too many of one type and not enough of another ect ect.
Yeah, the difference between 80 and 140 dragons to upkeep is pretty big. You've nearly doubled the amount of dragons to feed, so yeah, that's a lot more food needed.
However, adding more food items to the gathering pools wouldn't actually fix the problem you're talking about. The problem seems to be amount of food points earned with your gathering turns, which is independent of amount of items. You could gather up 1 item worth 15 food points, which by itself is more food points than getting 4 items that are worth 3 food points each.
This goes back to the general problem with gathering that I think should be solved regardless: rarer items should be easier to find at higher gathering levels. Right now, raising your gathering level doesn't adjust the drop rate of individua items, it simply adds more items to the RNG table. This is why it's easier to find unhatched eggs at lower gathering levels than if you're level 40: there's less items on the table to draw from, so you're more likely to draw an unhatched egg.
Rarer food items are worth more food points, so if they're easier to find at higher gathering levels, then you are more likely to get more food points to support your larger lair.
I do also think that at a certain point, you should have to supplement your food point income with coli grinding or buying off the auction house. I don't think gathering should freely cover that many dragons. If you want that many dragons, you should have to spend more time either expanding your hibden, or playing the game more to support them.
How many dragons is "that many"? Frankly, that's a question for the developers to answer, because it probably comes down to like, server space, or something like that. Maybe it's 100, maybe it's 500, IDK. It's not something you or I can answer because there's information and factors involved that we don't have access to.
fyi my complaint is about the amt of effort it takes when it comes to gathering food that isn't used for anything else (& can be freely converted) vs food that is used for other site features (baldwin, hibden, swipp etc.) - for the latter it's typically preferable to keep & use for those other site features or sell on the ah for more than their food points are worth. but of course that's a ton of extra effort when you have to figure out which food it's worth to do that for and for which it isn't, and how much to sell everything for, etc. etc. etc...
of course it's easy to say "just convert everything then if you don't want to look up prices constantly" and so on but like, it does get noticeable after a while that as more recipes, trades, slot tasks get added requiring gathering items the ratio of 'freely usable' items vs items that aren't skews more and more since they last added new stuff to gathering in fucking 2020, and also that very much is not the case for coli
also re: your last point, forgive me for thinking it makes absolutely no sense for the Dragon Breeding and Collecting Game to punish you for having too many dragons
Out of curiosity and also guilt over my own coffee intake. I wanna ask:
On a basic, uneventful ass day, how many coffees you drinking?
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Voting ended onApr 30, 2024
Now I'm not talking about when you're studying and so you drink 3x the usual amount or something like that. This isn't me asking what your record is. I'm talking about the most basic, average day, how many coffees you drink?
Being hyper-secretive online is probably the only good kneejerk reaction boomers have put into our heads twenty years ago and now both them and the next generation look at you like you're a freak if you don't list your social security number in your carrd.
Why do you need your earbuds to have a wire so badly?
I am assuming this is about a post I reblogged like six months ago when I went off on forced technological enshitification and the slow erosion of consumer options. But sure, I'll bite.
Why do I "need" my earbuds to have a wire? I dunno, Anon, maybe I:
Don't want to have to worry about recharging my earbuds.
Don't want my earbuds to be even easier to lose.
Don't want my earbuds to need separate accessories that are as easy to lose as the earbuds.
Prefer to have bluetooth turned off on my devices for security and safety reasons.
Like being able to seamlessly plug my earbuds into my computer, my MP3 player, or any other device with a headphone jack.
Don't want to spend 50 dollars on decent wireless earbuds when I can do all the above things with a pair of solid earbuds that cost me like $12 during the Obama administration.
Don't care about what kinds of headphones or earbuds people wear but don't like what it says about our society when other people apparently care what kind of earbuds I'm wearing so much they have send an Anonymous ask to interrogate me about it.
And I guess, more abstractly, because fuck Apple. That's why.
Shoutout to whoever it was who informed me a few weeks ago that some types of Zofran have stevia in them because I got to tell my doctor about it today, and he literally made this face behind his mask because he had no idea, and he is also stevia intolerant:
Me, rocking up for my annual physical and my bucketload of weird health problems: so anyway [drops some new medical lore here]
Dr. Brandon who has been hanging on for dear life to the rollercoaster that's been my health saga since he saved my life in 2019, sweating nervously as he yet again learns something new about himself against his will: exCUSE ME?
Thank you for the warning. I go to my doctor who handles my Zofran prescription next week, so I'll talk to her then.
I have a laundry list of medications I have to take already. The fact I have to specify which generic manufacturers I can use on over half of them is obnoxious.
I feel you. It's a pain in the ass, constantly having to check ingredients. Fwiw, I've got an old (empty) bottle that doesn't list it on the ingredients, but my latest batch from a different manufacturer does.
So, y'know, before anyone panics and throws their meds away, check the ingredients on your bottle. It just never occurred to me to check my new Rx until someone pointed it out, and I had a "mother fucker" moment of realization.
So, for those in the notes wondering how it's possible to have an intolerance or allergy to stevia, I hate to break it to you, but bodies can react to just about anything in weird and unpredictable ways.
However, one of the main reasons people may react badly to Stevia is that it is not artificial, as some people seem to think it is.
Stevia is actually a plant (Stevia Rebaudiana) in the Asteraceae/Compositae plant family, which just so happens to be the same plant family as Ragweed, y'know, that little bastard that makes hayfever season so fucking miserable.
There are other components of stevia that a person may react to, but given how common ragweed allergies are, I'd bet a number of people are also sensitive to stevia due to the overlap.
So there you go. That's your 'fun' little tidbit for the day from your weird Auntie Joy with too many allergies.
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