Platformer Development post
After learning some basic GDevelop knowledge I started to make a 2D platfomer game of my own. The name of the game is Knight: rebirth, and the gameplay is very simple, moving back and forth, jumping and attacking. Here is the general scene of the game. The game is played by collecting all the gold coins in the scene and defeating all the small dinosaurs to pass the game.
The difficulty in the process of making this game is in setting up the player's melee attack system, and I watched many tutorials online before I finished the rough combat system. Add a health bar to the enemy, so that the enemy can move, as well as the player swinging the sword effect is to spend a lot of time to study.
You can see the reason why the player can attack the enemy to make the enemy's health bar become 0, is by adding the hitbox to achieve the melee system.
The following is my production process.










