Hero of the Sky (Isle):
Skyward Sword
20
Laid back, lives on the surface with Zelda
Leaves leadership to the others, prefers to work with those with similar authority, bit of a rule follower otherwise
Hasn't seen significant combat since fighting Demise, still keeps up with (some) training
Hero of Minish (Roc):
The Minish Cap
Four Swords
15
Good at working with like minded people
Prone to distraction, gets along with the hero of the Wild
Stronger than he looks
Hero of Time (Mask):
16 (Physically)
Ocarina of Time
Majora's Mask
Helps people to help people, knows when to quit but will keep going if he's curious
Has levity (at times) and will also drop insane lore or occasionally Gandalf-esque dialogue and move on like it's nothing
Defensive of the 'kids' of the group
Particular about certain things (has snapped at Ravio for touching his stuff)
Will sometimes wear decorative masks
Hero of Legend (Bun):
A Link to the Past
Oracle of Ages
Oracle of Seasons
Link's Awakening
14
Was still at sea right after LA when he was brought to the others
Good at heart but quiet and doesn't communicate intentions well
Has had adventures back to back since he was 11, 'normal life' makes him feel alienated at this point because he lost his childhood so early and hasn't had a moment of break
Some professional experience, coming from a long line of knights
Good dancer, he just doesn't show it off
Hero of Worlds (Mr. Hero):
17
A Link Between Worlds
Tri Force Heroes
Master of skipping puzzles (without glitches)
Resourceful with the materials he has
Outgoing, often pairs up with Bun in a protective way, no ill intent. Bun is somewhat conflicted on this
Switches up outfits more frequently than the others
Hero of Lorule (Ravio):
18
A Link Between Worlds
The most emotionally mature, loud about nonsense but quiet about serious things, will wait for when the time is right to address something
Will poke around other people's stuff and 'borrow' freestanding rupees
Calls himself their accountant when it's called into question
Chides both the hero of Time and Twilight for helping without guaranteed payment
So very wise and mature (only a year or two older than most of them), leader in the endearingly annoying older brother sense
Hero of Rifts (Suthorn):
19
Echoes of Wisdom
Fully mute, knows basic sign language (from time with Zelda) but prefers to do stuff and let the consequences unfold like the Hero of Legend does (is considerably more expressive though) (also most of them do not have formal, standardized practice with sign language)
His adventure paused right as Zelda's started
Thinks highly of Zelda and often works with her when he's not out traveling or at home in Suthorn
Comfortable around the hero of Hyrule, though a bit sad that even with his and Zelda's work the country still declined and the hero of Hyrule has to pick up the pieces
Hero of Hyrule (Mage):
19
Zelda NES
Adventure of Link
Was sort of expecting this (First adventure was at 13, second at 16, now he's 19 and the trepidation of expectations with nothing big / bad actually happening was getting to him)
Will be leader-like but doesn't like being called a leader. It's just a part of the job
Confident in his abilities but he remains humble otherwise
Trusting enough of his peers (they haven't turned out to be Aches!)
Understands the merit of staying on and straying from the beaten path
Was residing at the castle but travels somewhat frequently for his enjoyment / practice and boring census stuff for Zelda(s) and social welfare in the hopes of rebuilding the country's stability
Hero of Twilight (Ordon):
22
Twilight Princess
Link's Crossbow Training
Helps people to help people, will get really wrapped up in other people's business if he isn't careful
Practicing crossbow, secretly reading up if returning to the Twilight Realm / rebuilding the mirror is in any way possible (he did hear Midna and he does not care. lol)
An unfortunate accident left him stuck as a wolf until he meets the hero of the Sky
Hero of Winds (Phantom):
16
The Wind Waker
Phantom Hourglass
Still has a very strong and confident adventuring spirit
Hard headed and prefers to fight his way through than to think his way through (this only works sometimes)
Vibrant personality that is slightly intimidating if you haven't met him prior
Hero of New Hyrule (Conductor):
17
Spirit Tracks
A bit awkward around the hero of Winds (this is the guy who co-founded New Hyrule and he's also 15 and he's also a pirate ????)
Low endurance due to riding in a train (shoveling coal once every few minutes did not build ANY endurance for him)
Good at slipping through things quickly and unnoticed
Would much rather be home than here but alas
Hero of Warriors (Captain):
27
Hyrule Warriors
Unofficial leader
A decade after the war, lives in the castle
Zelda is in the process of pulling strings to get them engaged
A bit out of practice but time sparring with the hero of the Sky and the hero of Calamity makes up for that
Hero of Calamity (Knight):
17
Age of Calamity
Defaults to being the right hand to the hero of Warriors due to shared military status and in part age
Not as quiet as the hero of Legend but close to it
Met them only a few months after the end of Age of Calamity
The hero of the Wild haunts him conceptually (a future he could have easily ended up in if not for near divine intervention, grateful that things still turned out okay even if they're different)
Hero of the Wild (Blupee):
???
Breath of the Wild
Goofing off and ignoring feelings is his middle name, not shy about giving away materials
The most self sacrificial, will take a hit for another because he knows he'll survive
When there isn't anyone to mask around / to distract himself with he gets quiet and melancholic
Hopeful for Hyrule but not for himself, similar to Zelda in that he's a 'ghost' of his world
The hero of Calamity haunts him conceptually (a past he can never return to, sorrowful because he feels he failed in comparison)