More uni work, iterating upon rulandr’s concept art from last week and refining it to represent his character more, as well as a character sheet to contextualize him within the world I am creating.
Ruland’r is a harpy, and all harpies are exclusively born female, but through magic (or just social transition) can be transmasculine, as he is. He is 60 years old and has lived in Solaris for roughly 20 years of his life as a “civilized” harpy, retiring from adventuring to settle down and start an antique shop that specializes in the sale of occult items. While he is retired, he can still hold his own, and though he doesn’t usually go out to find his own occult items to collect or sell anymore, occasionally when no adventurers are willing, he still delves into dungeons alone.
He is the only one with a legal permit within a several hundred mile radius around Solaris, which has given him quite the ego boost, and has allowed him to set his own prices for magical items, given that you either buy and sell to him, or risk getting arrested. There are no cheap trinkets in his shop, anything he doesn’t find useful to him sold but still very much magical, so he has a lot of money and indulges in opulence often.
Despite being “civilized,” he still comes from harpy culture, where things such as “clothes” and “modesty” are a foreign concept, and so most of his fashion is very open, exposing his chest. He doesn’t care to adapt to Solaris’s culture in that sense, and actually revels in watching his customers -- most of which are rich stuck up nobles looking for the latest fun trinket to buy -- squirm as they try not to say anything, given that they have nowhere else to buy occult items.
Thanks to his patronage as a warlock of the mysterious entity called “The Archivist,” he has magical powers in exchange for his constant acquisition of knowledge. He was gifted three magical skulls that aren’t of any still-living species, but he has a single favorite one, carved with three eyes on it, that he can speak to the Archivist through. It’s usually either on a podium, prominently displayed, or on his person.
As a result, he often dabbles in dangerous and occult magics for his hunt for knowledge, and his hubris knows no bounds. So far he has evaded severe consequences, but he always comes a hair’s breath away from them. He hoards the most powerful and dangerous of items, locked away in a small pocket dimension given to him by The Archivist, but other smaller trinkets that are of no interest to him are sold once he has gleaned all the knowledge he can from them.
Most of his emotions are just some shade of irritation, but around his husband he does in fact soften up. He is not very good at people, unable to pick up on social cues and not bothering to try, figuring that other people should simply deal with him or get out of his store. He has no filter, but it does at least guarantee honesty from him, even if its brutal.