Our last animation assignment, a weight lifter. We had the freedom of picking what weight... . . . #animation #animating #art #artist #artistsoninstagram #characteranimation #12principlesofanimation #drawings #framebyframe #2d #classicalanimation https://www.instagram.com/p/BxT2774l6iL/?utm_source=ig_tumblr_share&igshid=1v6gxgs9d4der
Este 25 iniciamos una nueva versión del Taller Básico de Dibujo Animado. Ésta vez online en vivo. Reserva tú cupo. Link en la bio. #2danimation #2d #animation #animation2d #12principlesofanimation #12principles #animacion #animacion2d #animación #animación2d #dibujoanimado #frametoframe https://www.instagram.com/p/CVE8I_5AfV3/?utm_medium=tumblr
Anticipation helps prepare the viewer for the action that is about to happen. This technique is key for making the animation look more realistic. If your animation doesn’t have anticipation it will look very stiff and awkward which is why its important to make sure that this technique is perfected.
Exaggeration
If you choose to add too much realism you could unfortunately ruin the animation, as it would be easier to film the action in real life as it would look quite static. Exaggeration is a great dynamic approach as it can add life to the motion which is being created.
Secondary Action
Secondary actions are fantastic for paring up and emphasising the main movement going on. What makes them work so well is that they help create a sense of dimension ( an added action to accompany what's happening). For examle the hair and the bag flapping.
Solid Drawing
With solid drawing its important to know the very basics of drawing, which is why drawing lessons are extremely helpful. This is because the drawing must stay consistent as the object or character must remain the same mass even if its in motion. This is to make it more realistic with physics law.
Appeal
Appeal as a technique is very important, this is because your animation must attract the viewers eye. A lot of people are drawn to an animation based on the aesthetic alone. Each viewer have different tastes in style but this is why fan bases are often made. They love the appeal of the art, character and story.
Very few living organisms have a mechanical movement, so to make a much more fluid animation we use arcs. To make this work within 3D we would have a slow in and slow out. Adding arcs gives more character to a movement, forgetting arcs can lead to your work looking very jagged, this step is very simple but does have a massive impact on the physics of your work.
This principle shows the movement of the animation to start slower and builds up speed to finally finish slower again. This is very important to achieve proper life like motion, without slow in and slow out things would feel mechanical. Robotic technology is the only thing to move at a constant speed so if this is used incorrectly it will take the life like movement out of it action, making it look unrealistic.
Follow through is a technique which describes the bodies movement continuing after the body has stopped.
Overlapping action is a technique which describes the offset between the timing of the main body and its other parts.
These principles offer a great deal of realism to an action for example the character will have to anticipate their jump but they must follow through in their land to make it look more realistic as its not a fully solid form. The softer something moves with more of a follow through the less the mass is.