SketchUp professionals have found many ways to make the work of SketchUp users easy and faster, turning a 2D topography into 3D terrain has become easier with some simple steps.
SketchUp professionals have found many ways to make the work of SketchUp users easy and faster, turning a 2D topography into 3D terrain has become easier with some simple steps.
Creating a SketchUp Topography or topographic map can be a huge painful work, but here we are going to discuss the process of creating topography in SketchUp through some simple steps.
At first users need to import Google map into the project but before that the terrain must be toggled on.
Then users have to create a grouped rectangle that covers the total site, next they can copy this rectangle up as per required increment or can copy all the rectangles and lastly group them together.
Next users need to move their rectangles off to the side or can hide them so that the imported Google earth terrain can be seen. Then unlock and explode the imported terrain.
After that, the grouped rectangles need to move over the terrain again or can unhide it.
Users have to press Ctrl+A to select all, R-click on one of the groups; then they have to scroll down to Intersect Faces and Select with Selection.
Hide or delete the slicing planes and the topographic map will be created.
From a survey to 3D people are facing a little difficulty while transforming a 2D topography into a 3D terrain in SketchUp, this article is just going to focus on the problem and describing few steps to clear this matter.
Source:
www.designerhacks.com/











