Quick 30 Characters in 30 days Retrospective
I’m gonna make this short(ish).
There’s something maddening about waking up every morning and thinking, “Gotta do a new thing today.” I’d say it’s even more maddening when you know you’re running out of ideas or you’re having a bad day or some combination of both.
But that is, in my opinion, what makes the experience of "doing a new thing” (mostly) every day for a month more fruitful. When you come out of the irritated art block fog, you made something. It might not be very good or up to your usual standards, but you gained or utilized the ability to produce under pressure. You’ve trained that muscle. At the end of the event, you can see the results of that training in the form of your new body of work. Personally, I feel you ought to use them in some way, but even if you don’t, you still have the results of your training.
As for me, I had fun. Having to push myself to make something intriguing for every day showed me what questionably bizarre things I find intriguing. Goofy incongruities, vagueness, and weirdos preoccupied by weird things abound, which is somehow just as interesting to me as characters based on mystery, darkly tragic twists, and the supernatural. Under the pressure of having to produce every day, I ended up leaning on these concepts for inspiration. I didn’t know that about myself. It’s like when I drew Frieza way back in the day and learned how I prefer character designs that are framed by hair, tails, etc.
I could go on, but I will say this: this was not only a fun experience, but a valuable one. Now I have more tools in my kit and a better understanding of what my artistic strengths (and weaknesses) are. That’s in conjunction with the large body of work I have at my disposal as a result of 30in30. Pretty good, I say.








