Hello I remembered I could do things with 3d models and smushed them together like dolls. my friend wanted me to post them so here, asoryuu kiss upon ye ^u^
seen from China
seen from United Kingdom

seen from China

seen from Canada
seen from United States

seen from Egypt

seen from Canada
seen from Germany
seen from Canada
seen from China

seen from United States

seen from China

seen from Romania

seen from China
seen from Israel

seen from Russia

seen from Canada

seen from Italy

seen from Italy

seen from Israel
Hello I remembered I could do things with 3d models and smushed them together like dolls. my friend wanted me to post them so here, asoryuu kiss upon ye ^u^
Hi, I got my hands on the TGAA2 DLC models! And I am using them for normal purposes (grief and Mouse Observation)
I have uploaded the fruits of my extra content model ripping labour so far (and also MD) into a google drive folder if anyone else is in need of them (fair warning: have not tested most of them yet, and you will need to texture them yourself right now, but the components are there. Let me know if you try and there are issues!)
under the cut: more asoryuu poses + masked apprentice 3d model stuff (spoilers if you haven't finished the game)
hello asoryuu people (a lot of you have appeared) i am not a very consistently posting guy but i do have a small pile of things I did you might enjoy ^u^
Starting with a thing I made while still playing the first game and chewing on what i thought they were and then just. (pours assorted scribbles and 3d poses things on you)
major spoilers thing under the cut
I noticed a little while ago that Ryunosuke has slightly larger hands than Kazuma. This led to me making some more direct comparison. While Ryunosuke is very much a smaller guy overall, he does appear to have a bit more arm in his proportions.
(Ryunosuke lifted slightly for comparison purposes)
I was also asked to add Barok to the hand-based comparison so here that is:
A post about things I found out while prodding at DGS/The Great Ace Attorney character models
Ryunosuke's eyeballs are this weird shape. I've generally found that, with ripped 3d models from other games I've looked at, any seperately modelled eyeballs underneath people's eyelids are probably pleasant half-spheres. now i'm seeing something that's not that and it feels very strange. Sir your eyes are oblong
There are a bunch of little differences between Kazuma's uniform and everybody else's. Definitely on account of being the star student and local coolest guy
Some more under the cut, starting with differences between Ryunosuke, Kazuma and Ryutaro's outfits that I found interesting:
A post about applying animations/poses onto characters that they were not made for (w/ Ace attorney model rips)
Because although the poses for a character are stored with the character they're meant for, there's nothing stopping you from giving them to someone else, and I've been having fun with it 🎉
Another lil TGAA (dgs) 3D models stuff post
221B Baker Street seems to have lots of gaps in it that are not visible in-game due to the camera angle
Some people on my hands post were interested in Sholmes ( @postsaboutryuunosuke @cz3chovas-pocket ) so here he is. Also included some others. Not everyone has equivalent resting hand positions but with two angles each it should hopefully be easier to compare.
SUCCESS
Folks - I now have the 3d knowhow and the method to rip the 3d models from CCFF7, and that includes the bones! I also figured out the fix for other misc issues I were having such as with transparency
Check it out :O (hurls Amatsu MonHun through the hole in Aerith's roof)
I've also gone through every model in the game and made a list of what's what. So, theoretically, there are no limitations! And you know what that means: @moisttwaterr we finally have the technology.... the quest to make ZS hold hands has finally completed!!!
(If there's anything people'd be interested in seeing send in an ask ^^ also if you were in the same place as me, where you wanted to do this but can't get the bones/textures/anything to work, maybe I can help)
I'm so happy to have finally got this working :D These model rips and my lowpoly Nyanko were the two things I was ultimately aiming to figure out when I started figuring out 3D models months ago. Now I need to figure out a next step lol. Definitely want to try animating