New tools.
Lately the animation tools for TS have been improving - and more than that - we found a way to convert a 32bit software to a 64bit software with a small patch. Coming soon!
seen from Netherlands
seen from Greece

seen from Germany
seen from South Korea

seen from China
seen from China
seen from United Kingdom
seen from China
seen from United States
seen from United Kingdom
seen from Hong Kong SAR China

seen from United States

seen from United States
seen from China
seen from China

seen from United States
seen from United States
seen from China

seen from Australia

seen from United States
New tools.
Lately the animation tools for TS have been improving - and more than that - we found a way to convert a 32bit software to a 64bit software with a small patch. Coming soon!
Currently working because I can't sleep..
Working on animating a little more. Decided to change my video editing software to Blender, as it's non linear track system is very handy for video clips. I had a talk with my dad, who produces films and works with puppets told me you only need crossfade/to-from black/cut in the whole movie, sometimes something fancy for the effect, but that comes later. So.. I found some animating problems, as the rig corrupted when I tried to rotate and move a translation joint.. which can't be done. I have to learn how to use rotation set in IK controls and not in the dynamic pose tool.. Odd. Need to work on the voices and sound setup, no idea what I'm going to do there, but maybe with this mini pilot I can get some friends animated to join the team.