The free unity now supports Oculus Rift with Beta 0.4.4. I just finished installing it and ran the Tuscany demo. Yayyy!
This video shows how to put a cube on a plane and view it and walk around it using the Unity keyboard and mouse controls the same as Tuscany. There really aren't many steps and I plan on doing this exact demo as my first development experience with the rift.
For navigating through 4 space I won't be able to use the walk around functions but the 3d head movement is already there. So I will probably do some 3d renders of 4d geometric objects first without 4d navigation to get my feet on the ground.
It's a big day for me and my rift. I can see a path in front of me toolwise and workflow wise.
Thanks,
Captain Dabaw











