During the past weekend, our mobile and PC development teams came together to participate in the Goethe Art Games GameJam. With the amazing help of Zannis Bafaloukos and Canislav Pavlovski who took over 3D modeling, we were able to complete a little game named Desaturation. We are very proud of our work during the GameJam, as well as our capacity to overcome all the hurdles that came our way and come out the other side with a lot of experience gained as developers and as a team. You can find out more about Desaturation here: https://floating-island-studios.itch.io/desaturation We would also like to thank the Goethe Institut, as well as the organizers of the event, including the support teams and developers that remained constantly available to us facilititating our creatic endeavors throughout the weekend!











