We're back again on the Au where Mudokons rules over Oddworld, and we're going to focus on the Tall Mudokons and their roles in the Muds Supremacy. To resume briefly, Tall Mudokon are recognizable by their height and huge amount of feathers on their head and shoulders, they are Queens and High Shaman's guard. When they're not hired in defense and military stuff, they work in the most manual jobs, mainly as carrier most of the time. Anatomically speaking, Tall Mudokons are obviously bulkier and stronger than regulars Muds. They may seems a little bit "simple-minded", but it's simply in the look, they share the same mental and intellect capacity as the others Muds. So, most of the time, far from being "stupid". Actually, higher soldier from their classes are tactical, and can find good strategy in no time. This, and they're well equipped. Sentinel Guard are elites, and are the one who mainly protect Shamans's temple and others facilities. They're easily recognizable by their bird like mask and theirs black attire. Their bags on the back does not only contains munitions and weapons ( Similar to Abe from Soulstorm ), but it also contain Spooce, who maintain them highly actif and on their guard all the time. So, they never sleep at works. When they sleep however, it's for a long time, they often takes turns. On a sad note, spooce may reduce their lifetimes. Their guns are charged with bullet-shaped Spooceshrubs. Sentinel that are localized in woods and deserts wears a more brownish attire. "Hunters" aren't actually hunter, despite their names, since most mudokons simply sent low classed sentinels to hunts. "Hunters" are actually apart of the regular military stuff, and may sometimes be considered as mercenaries and assassins. They don't use the same arsenals as the sentinels, and use some kind of arbalest using living munitions. ( Similar to the Stranger from Stranger's Wrath ), this, and other melee weapon like Tomahawk and Spears. Most of the times, they lives apart of the big cities, and lives either as rogue, or close to smaller Muds villages. They usually let grows their facials feathers, unlike sentinels, who had to shave it. The one presented here survived an attack of Vykkers. Reminder, you usually die when you meet Vykkers. The two mask on the right corner depicts a Tomahawker and a Mudarcher's. Their mask are a fusion between wood and technology, and upgrade highly their vision. Mudarcher's mask for instance can see in the darkest night. And if they see you and you're not a mudokon, you're already dead. Oddworld and Mudokons (c) Oddworld Inhabitants Concept art made by me.














