The following is a multi-part AC Talk discussing the internal issues of the community. See link for original post (http://www.twitlonger.com/show/n_1som0t7)
When we talk about some of the deeper problems of the community, we almost always refer back to the publisher and developer at some point or another. Lack of support/input, miniscule or nonexistent advertising overall poor treatment of the series and the people who play it are usually the most commonly cited reasons for our issues.
But for a community that up till a decade ago was almost completely autonomous and self-sufficient, this argument ends up falling a little short because it does not explain how the North American AC fanbase survived so long, despite suffering these same conditions since the very beginning. And yet something changed; by 2016, the playerbase had for the most part dispersed far and wide, found sparingly on the occasionally forum, social media site or comments section. It’s hard to go anywhere where there’s a fair number of active Armored Core players who talk or even still play the game.
And the reason is simple. Somewhere along the line, from the “Golden Age” of the Armored Core community to now, we stopped being a “community.”
We stopped getting along.
Most would point to heightened tensions in the community with the start of the next gen consisting of Armored Core 4 and For Answer, but the cracks first began to appear as early 2004. For those who don’t know, this was the year of Armored Core Nexus’s release, which fundamentally changed the core mechanics of the game. It split people into two camps, those who favored the older style (OP-I and greater freedom in design) and the newer one (More rigid, less forgiving and new).
While this was not the nail in the coffin, it did mark the decline in the community as less people became involved or joined the series. 4th Gen marked another drastic shift, but this time completely away from the older era of Armored Core. It was during this the community suffered greatly as this change brought about divisions between the different playerbases which eventually became irreconcilable, resulting in the eventual decline and demise of the old “community.”
The change in games, style, and opinions had resulted in a lot of conflict as they argued between what each thought was better and who was “right.” And unfortunately the battle didn’t end there. With the release of Armored Core V in 2012, the fight began anew with each generation of players bemoaning the other, claiming that theirs’s was the “true” Armored Core and how any other game was a failure to the series and not befitting of the name. As the saying goes, “history repeats itself.”
-FromCheng