A secret build sneak peek!
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A secret build sneak peek!
ITS TIME! APPLICATIONS ARE NOW OPEN! make sure you follow us and retweet! GOOD LUCK TO YOU ALL AND MAY THE BEST CRAFTERS WIN!
Apply to be a part of the Allies and Enemies SMP! Make sure you read through this doc to understand the game play and the rules! https://do
The first team event!
Last night, the first AESMP event, Ravager Raid, took place!
Here was the info:
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The first event is defending villagers from a raid! You are being tasked with building a house in a chunk outside your base chunk (following the parameters set), after which you will be given three villagers to defend. The mods will give a player on your team bad omen, upon which your time will start. Rewards will be given based on number of surviving villagers and speed in finishing compared to other teams. If you can't find the pillagers, tell a mod and they will locate them for you.
Rules:
Interfering with other teams is allowed. Using your base chunk to hide your villagers is not. Your villagers must be able to be killed by the pillagers, not hidden in a place unreachable. You can keep items you get from the raid. Bringing in replacement villagers is not allowed.
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Later, I changed the grading to reflect the fact that some teams had many more participants and deaths than others.
Here’s the recap:
Spooky had one participant: Poj
District had all four participants: Taylor, Mac, Anna, and Fizz
Moles had 2 participants: Shadow and Cloud.
The event was set to start at 8pm EST, with the players logging on to build their houses. Poj started his raid much earlier than the other teams, with the others starting at 9pm EST, when he started at around 8:20-8:30om EST.
Spooky’s base: I forgot to grab a screenshot, but it was a single floor cobblestone house with a cobblestone crow’s nest at the top. There was a small ditch dug around it. The base was located near Spooky’s base chunks.
District’s base:
A tiered deepslate tower with a smaller separate tower nearby. There are stalagmites surrounding it and it’s built around the water. The top has deepslate walls around the edges.
Moles’ base:
A tiered deepslate tower surrounded by lava, The top is made of slabs. It’s positioned in the corner of the world surrounded by plains.
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Results:
Poj was competing solo, and their house was not as defended as the other teams. Their base chunk being close by was helpful since they could run back to retrieve their items. They died twice during their 37:42 run, with the raid being uncompleted in the end. They placed third with no villagers, since there were only 3 teams playing.
District positioned some players at the tops of the different towers and at the bottom of them. Fizz and Mac both died during their 16:58 run. From what I could tell, they struggled with the water and maintaining health while still fighting the higher tier mobs, such as the vexes and ravagers. While they had villagers remaining, they placed second.
The Moles had Cloud stationed on the tower the whole time, with Shadow running around on the ground. I noticed that he was in charge of leading around the mobs such as the ravager while Cloud shot at them. They had the advantage of having received tipped arrows from a lootbox they found a few days before. Despite having only two players, they suffered no deaths and finished in an incredibly quick time of 8:16. Despite having no villagers, they placed first.
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Snow’s comments (rambling section since this blog has 2 followers lmaoooo and it’ll help next season):
I chose to give the Moles first place since they had a much better time and significantly fewer deaths with half the players. Next season, this event is likely to reappear, but most likely later since it turned out to be more difficult than expected for some teams. I might push to schedule it at a more universally convenient time so there are more teams online, since that makes it more interesting and might lead to people actually interfering with each other. Hopefully, players will also be more willing to do that, since everyone seems pretty gun-shy right now.
I’m pretty surprised no one tried to do more actual tricks and strategies; the moles used the tactic of multiple floors for the villagers, but it didn’t help them. I was thinking people would try something like spawnproofed layers of walls, maybe using rails so the villagers wouldn’t wander. Maybe the tactics will evolve soon.
Who do you think would be a good creator to join? Let us know! also remember to follow to stay updated!
A surprise event! Death’s Deal!
╭⋟────────────────────────╮ Due to extenuating circumstances, and a desire for chaos, tomorrow there will be a surprise event! It will be happening from midnight tonight to midnight tomorrow.
A week ago, I made a deal with District to give them a cow if they killed someone within a week of the final signing. That deal's deadline was going to end at noon tomorrow, but I'm extending it and raising the stakes!
This is open for all the teams to participate:
Within the given time period tomorrow, District needs to kill one person. However, the other teams can kill one of them. If one of them is permadead, the event ends and the killing team wins. District wins fi they survive and get kills, with 1 only being the minimum. The opposing teams must get an online pvp kill. District is open for setting traps so long as they can prove it was their trap.
The rewards will be biased towards the winning side; the more kills District gets, the more rewards they will receive. Even if they lose by having a permadead member, they will keep the kill rewards. This will take away from the rewards the killing team gets.
The rewards can be upgrades for armor, tools, and weaponry, or specific items within parameters set as we go along. The killing team will receive a heart for each one who didn't kill, and one choice of negotiated item each.
However, if District loses without getting a kill, the winning team will gain an extra team slot and one negotiated item they all agree upon (and I'll modify their poster). This will be given to District if they get a kill without any deaths. This is a reward unique to this event.
The time until midnight EST will not count towards this event; please use it to prepare.
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Snow’s notes: It’s weird being the only global watcher of this SMP. I doubt that any of the individual channel watchers are jumping to see the other teams, and thus I’m relegated to the only one who sees the majority of everything. Recapping events isn’t the same as chatting with someone or liveblogging. No one else can really understand the effect of having a statue, and then griefing done for you, and then the effects that come from that.
The timeline for tonight:
I remember the deal I made with District over a cow and remind them of it.
I ask them to pick someone to promise to kill someone.
They don’t do it, so I offer to extend the deadline to midnight tomorrow for the murder.
They have logged onto AESMP post Mac’s birthday party and grief the other bases that they know of with lava, including their alliances.
Over the hour this took, I mull over ideas for an event based on this.
10 minutes after asking for input after District says I can do what I want, I post the final draft for the event (seen above).
More people log on to start preparing, and realize their bases have been griefed. They join together to share resources to destroy District.
Cloud cleans up the other bases. (clouds the best)
Lasagna expresses it is now personal since the lava was a low blow.
As of right now, the Wives, Moles, Latecummers, and Eden’s Gates are at different levels of involvement, with the Moles providing most of the resources despite not being able to be online tomorrow. Lasagna seems to be planning to lead the offense, with most of the other team players relying on him due to having less playtime.
Team Spooky Feathers!
Team Latecummer!
Team Eden's Gate!