Kriselle Amalgamate design for no reason in particular
(Can be Interpreted as Knight or not)
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Kriselle Amalgamate design for no reason in particular
(Can be Interpreted as Knight or not)
kriselle knight origin story chapter 7 leak 100% real
I keep seeing people shoot down kriselle amalgam knight because "time travel isn't a thing in dtarune" but I feel like I'm taking crazy pills because SAVING AND LOADING AND RESETTING IS DIAGETIC, RIGHT???
I know right? I mean like time and space as a concept in this game has been directly implied to work very weirdly in this case, especially considering the man implied to be running this whole game is LITERALLY SHATTERED ACROSS 'TIME AND SPACE'. To bring up every single timespace weirdness in question that I can think of:
The clocks shown in this game don't change even when you go in at completely different times. The most egregious and obvious one is the classroom. There are no examples of clocks that actually change over time between Chapters in the story. Given how easy it would be for Toby to change how the clocks look, this implies that Toby did this intentionally.
There are explicit moments in this story where a time loop is implied to be occuring, even as far back as Chapter 1 with Kris' save point dialogue and Jevil's dialogue as well as multiple moments in Chapter 4 from Kris, Susie, and even the guy who stands near the Jockington prophecy panel.
Even considering the spatial aspect alone, not only are there places in Hometown we literally can't see that we know we can't because if you try to map it all, the buildings and trees wouldn't line up. We even have implied boundaries for us, the Player, through the trees, the police tape, and most relevant, the lake.
It's also important to note that Sans, Gaster's number 1 guy for ignoring the laws of space and time is notably in this game and literally TELEPORTS BETWEEN SCENES IN CHAPTER 4 AND 5!!!
Does anyone even remember what his geno dialogue in Undertale was? Why does he even have reports for 'a massive anomaly in the timespace continuum' as though he's been studying this shit for a long time? Does that not imply ANYTHING CONCERING about Deltarune given that he is there and is implied to have shown up recently just like in Undertale? Doesn't this imply Sans is looking for an anomaly in Deltarune?
In regards to what Toby himself has personally said about the game specifically, he notes this about the connections between Undertale and Deltarune:
There's also the whole how many endings are there in Deltarune, because people think Kriselle Knight couldn't work if the Weird Route had its own unique ending:
The Weird Route's whole deal to me seems like the Player speedrunning the game ignoring the physical and psychological harm they're causing Kris and Noelle because they're curious, want to avoid the fate of the prophecy and want to know the destination instead of appreciating the journey and the characters.
Allow me to state how I personally hypothesise Kriselle Knight ending up in this story. As a starter, I will be assuming the following which will be relevant for later: that Noelle will be made into 'the Second Hero' on the Weird Route and that the Final Prophecy is the deaths of the First and Second Hero. Firstly, I believe the implications from the 'other side of the lake' being similar to the barrier from Undertale are true. A fusion via amalgamation will occur due to the heightened Determination at that point and will fuse them into a black monster, akin to the one shown in the Sword Route, which can be implied if we presume Roots Theory is correct about this. (Note: the black monster being a black deer that copies Kris, can be controlled by the Player, and is killed by Kris when we try to get too close to attack.)
Next, we will go to the stated 'Nowhere' place that is shown through the binoculars at the Mancountry in the Chapter 3 Egg room. This is believed to be possible if the similarities to the MOTHER 1 Breadcrumbs Glitch are true, as well as the connections between going Nowhere and suicidality clearly implied by both Kris and Noelle in this game as well as the implications from the Bibliox about it being bad to go Nowhere with someone else.
Nowhere will look like a monochrome copy of the Light World, and due to interactions those 2 will have here, this will prove definitively from Noelle's perspective the following:
Noelle's similarities to the Player/Kris mentioned in Chapter 5 WR (seeing the world through glass, feeling like someone else is controlling her body) will become even more explicit, through her learning how the Red Soul's literal diagetic mechanics work (therefore learning why Kris had been acting different) and learning about Gaster not just being the creator of this game world (His Deltarune), but will also learn it was created from an old world.
From this meeting with Gaster, she will come to also learn of DEVICE_FRIEND, who will suggest a deal: they will give this Kriselle her a means to stop Dess' disappearance, an event that has tortured both Kris and Noelle with trauma for a long time, from ever occuring through giving them a way to travel back to the roots just before the event occured by means of making them an anomaly as well as a weapon (The Black Knife) as a way to fight against the one who could cause Dess' disappearance by trapping the culprit in a place where they can't possibly do anything to Dess.
They will take this shady deal, they will get lost where the forest would grow, the children will follow the pointed tail. Oh, the poor children!
Noelle will believe she is assured that she will succeed at saving Dess, because she is strong and therefore can do anything. However, given we can only proceed... and proceeding has only resulted in a violent outcome... due to the Red Soul's and this world's limits, the outcome cannot be created where the Red Soul and Dess both can exist on the same timeline. After all, when we first got here, Dess had already disappeared. And if we aren't here, the Light World cannot become 'real' and allow Dess to be real as well. Noelle's hopes will die here and she will fall into a deep despair, making rivers with her tears. Kris' guilt for this event will become even stronger and will be desperate to take the responsibility for this away from Noelle.
They will try over and over again to try to change the outcome, but their choices will not matter. The darkness shall outweigh the light, corrupting it, turning it from a heart that knew love to an eye that knows LOVE and can see in the dark. They will see Gaster and the Red Soul as enemies that made this horrible world what it is, a world where choices don't matter.
In their rage, they shall make a promise that they shall not forget. They will destroy the old world, destroying it's illusionary existence through the Roaring whilst protecting this world's Lightners through kidnapping them whilst flying with wings and trapping them in ice like a Gallery and sacrifices their bodies and placing their souls into artificial, crystalised, indestructible 'work-out ready bodies' covered in strings so that nobody will have to suffer abandonment.
They will create the Angel's Heaven, a Holy NEO Dark Fountain. The Knight will become an Angel, a supernatural figure that rules over this new world they've created. The only thing limiting them is the Prophecy that holds back their hand from doing everything immediately.
The Knight will go from being an innocent victim of circumstances they could not control to becoming a villain in a world that revolves until they achieve the outcome they desire. In the end, there will only be 2 outcomes. Freedom or Death at the hands of Susie, the one who wields the white pen of hope. After all, when all hope is lost for the tale, the final tragedy unveils. To save the worlds, there is only one way. The cage and the girl must be banished away. Only then, will the words be saved. The Angel, banished, will finally meet with its desire. The Knight's banishment means they won't have to suffer anymore.
write-up about my amalgam/hyperdeath kriselle knight thoughts & what might prove it VS what might disprove it
the past few days have left me really Ruminating over this idea, because i personally think that there’s a lot of evidence in-game that suggests it very well might be real, and it answers a lot of questions that other knight theories tend to gloss over out of inconvenience (which is just part of the nature of theorising about unfinished games, by the way, not a statement on how "right" those other theories may be). so i've decided to put all my thoughts on the matter here! Let’s Take Kriselleprofen Together 🫴
spoilers for both routes of chapter 5!!
Preface This is a document meant to gather and document evidence of KriselleKnight/AmalgaKnight, the theory that Kris and Noelle from the We
if anyone is interested in the concept of kriselleknight/amalgaknight, i've created a google doc to document evidence and my own personal thoughts for the theory!
What if Everyone is Right Theory
I've been seeing a lot of Amalg-Knight vs. Dess-Knight discourse and what what if everyone is right? (Can you tell I hate conflict) What if Dess was the original Knight in the game we were meant to play with the character we made in the beginning but Weird Route Kris and Noelle glitched into the darker than dark where they can alter the code and accidentally deleted her role in the game which is why she's trapped in the code and then became an amalgamation in an attempt to gain freedom, paralleling the determination experiments in Undertale. jk jk... unless... I have actually been working on a full theory for this and the more and more I dig into it the more I feel like I'm onto something. I might be losing my mind but this may be the first time I make a theory video and boy do I feel the rush!
Hey. Consider.
Consider Kriselle amalgamate (can be Knight or not) x Susie. Fucked up version of Krisuselle, if you will. Consider it for me.
Okay thank you