testing out the new tiles and stuff in the game, seeing how it looks. just threw in the beach level enemies for testing purposes. I think I’m ok with everything, I’m gonna start working on the enemies and hazards and stuff for this area.
seen from United States
seen from Türkiye

seen from Russia
seen from United States
seen from United States
seen from United States

seen from Slovakia

seen from United States
seen from China
seen from United States
seen from Maldives
seen from Türkiye
seen from South Korea

seen from United States

seen from Russia
seen from Malawi
seen from China
seen from United States
seen from China
seen from United States
testing out the new tiles and stuff in the game, seeing how it looks. just threw in the beach level enemies for testing purposes. I think I’m ok with everything, I’m gonna start working on the enemies and hazards and stuff for this area.
updated the tileset a bit more to contrast with the dark foreground assets I’m working on tonight. Just need to finish this and I’ll start working on all the enemies and stuff.
Here’s a more zoomed in version because it’s kind of hard to see everything with how small the video is on tumblr
Testing it out in the game. Love me some parallax. I wanted to see what it would look like once you go above the trees.
Now I just need to make a boatload of foreground assets because it looks super bare and possibly change the colors of the ground tiles.
More progress on the forest background. I’ll upload a video of how it looks in game.
More progress on the forest background
still pixeling this background. trying to see how much detail I can fit in with the 2 colors. I’m liking how it’s turning out.
yeah so one time i doodled a pirate ship and ever since i wanted to make a boss that had a pirate theme so here it is. Gotta adjust the colors I think.
I think I will start working on the actual boss fight next week once I’m done with the forest area. I want to incorporate a pirate ship into the fight, shooting cannonballs at you or something.