First game to 100% complete
don’t call me out but it was technically Zero Escape - Virtues Last Reward. mostly bc you had to 100% that game to beat it, i’m not a completionist.
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First game to 100% complete
don’t call me out but it was technically Zero Escape - Virtues Last Reward. mostly bc you had to 100% that game to beat it, i’m not a completionist.
What do you think of the concept of hybrid biomes, specifically the aggressive ones? After seeing an entire Crimson cave Hallowed, I've been fascinated by the idea of a candy-gore biome or the like.
I actually am not a huge fan of the idea, since my brainhole’s entire justification behind the biomes’ aggressiveness is distinctly anti-one-another. They would not want to blend, given they naturally conflict and repel.
It would also be tough to pull off from a game mechanics standpoint, I think. What determines how far the “hybrid” biome spreads between the two? Which biome takes ‘precedent’ in terms of what the overarching theme will be for the enemies and whatnot? Are the hybrid biomes New Biomes Entirely? What happens to the unique drops of the component biomes? It’s a lot of questions, and a lot of balance issues.
That said, it’s not that I don’t have the idea sequestered away somewhere... it’s actually brought up in my Ocram justification. The idea that these biomes would not hybridize ‘naturally’, but could possibly be forcefully induced to by a player or a powerful NPC is a very interesting thing to potentially explore.
Thinking on that, I decided to doodle up some hybrid/cross-contaminated monsters on today’s stream (yes, you were there, but this is for others who were not haha):
I started with the Hallowed “Face Monster” and Corruptor/Eater, and worked from there. I’m happiest with said Hallowed Face Monster and the Corrupted Floaty Gross. Ironically, I am actually least-enthused by the Crimsoned monsters. I threw a bat in there because the Hallow just has really poor diversity underground, since they’re mostly just Hallowed versions of existing archetypes anyway. I know I excluded fairy, the most ubiquitous Hallow enemy, but it probably would have not looked all that exciting... In retrospect, maybe I should have tried anyway. Also, worm isn’t exactly a Corruption-specific archetype, either, but I do associate worms with the Corruption very strongly since the Corruption doesn’t have that many archetypes to begin with either, but at least its overall style is very distinctive.
How does so little of your stuff break triple digits?? You have some of my favorite depictions of Isabelle ever!
Awe thank you so much :>
anguset replied to your post: The yiff father, son, and holy spirit
I’m sorry if that sounded rude, I get irrationally angry every time I see that stupid slang word in my feed
which word
father
anguset replied to your post: anguset replied to your post: ...
The one that makes me regret discovering Animal Crossing and the crushes that go with it
ah
the holy spirit
Do you have a theory for why the Dryad has an apparent sympathy for the hallow (congratulates you if the hallow takes over instead of corruption) in terms of your headcannon? Also, do you think the spread of the Crimson work in the same way as the Corruption (reconstituted dead biomass)? Thanks.
It’s mostly a holdover from olden times. The “Hallow” represented a largely positive ideal for ages, which unfortunately succumbed to the trappings of zealotry and elitism. That doesn’t mean that its core, underlying meaning and goals are inherently bad, just that it tends to do nearly as much harm as good in its current state.
I say nearly because incidentally, of the three ‘spreading’ biomes, it is the only one that won’t destroy the Jungle. Since the dryads have some territorial claim there, there is more peace of mind to let the Hallow take over everything just to ‘protect’ things until either the Hallow is reverted to its original ‘good’ state, or it can be cleanly purged back to Purity. If the other two are allowed to go rampant, kiss the Jungle goodbye even in the event Purity can be reestablished later.
The Crimson is a weird situation in that the majority of its motile biomass is definitely alive (a core proto-organism template grows from the transformed grass and rock and changes based on DNA leeched from living and dead biomass by the biome as a whole and shared between the brains over vast distances), but the actual ‘stone’ of the biome is both alive and growing and dead and rotting at the same time. Because eldritch things don’t make sense and things that don’t make sense are scarier.