the look she gives you before perishing to giant lobster command grab🥰
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the look she gives you before perishing to giant lobster command grab🥰
Lanzado el 1 de agosto de 1993, "LA SOLDIER" es el tercer single de "Sakurakko CLUB -Sakura Gumi-" y fue parte del repertorio de "SERA-MYU", los primeros musicales de Sailor Moon y también fue incluida como Insert Song en la batalla final contra Wiseman/Death Phantom a.k.a. Gran Sabio en el episodio 88 de Sailor Moon (Sailor Moon R).
El B-Side de este single es "SAILOR War!", título que también fue parte de las canciones interpretadas en los musicales de "SERA-MYU".
"Sakurakko CLUB -Sakura Gumi-" - LA SOLDIER
01 - LA SOLDIER 02 - SAILOR War! 03 - LA SOLDIER (Original Karaoke) 04 - SAILOR War! (Original Karaoke)
LA SOLDIER
Letra: Kayoko Fuyumori Compositor: Akiko Kosaka Arreglo: Yuzo Hayashi
sometimes life isnt daijoubuu
Alert/Drive to Source/Commitment stuff for @wyrddogs
Post 4
Things you can do with electrical boxes for proofing and building value for odor.
Mud started with the bowl and colander method to start scent work. I was introduced to e-boxes in an alerts class I took on Fenzi, and our current instructor uses e-boxes. I really like the e-boxes.
Here is a video from one class where I went back to the e-box to proof the distraction of half a tennis ball with minimal interference from me. (I don't want to be managing him on it forever. I actually need to go back and work this some more.) I'm not proofing duration here, so the mark is pretty soon after he sticks his nose in. I'm rewarding the choice of odor. Tennis balls are the biggest distraction for him. This was after several other sessions indoors.
Here's some with Anza working e-boxes. I think this is another that was proofing choice to not interact with distractions. I was bad and let her get the open bowl of food in that video. That one was much harder than those in the first.
I just shot these today because I didn't have examples of them from any class homework posted.
Shell game: This can be played with containers, too. One hot box you move around between cold ones so the dog has to pick the right box.
Handler movement proofing. Just an example of how you can use them to proof handler motion.
I haven't really used toy rewards much. Mud likes working for food just as well as a toy, and a toy likely would have added arousal and conflict I didn't need. He wants to possess the toy from me more than play with it most of the time. But, I have been experimenting every so often just to train with a bit more arousal, since that might be a touch more trial like. I went out and did a training session just now with 3 e-boxes. I got a bit of distraction proofing in and some 'whoops' it's not normal' when I accidentally flipped the hot e-box. I probably wouldn't have waited for an alert with a green dog, but this was proofing for Mud. My toy mechanics are probably ass, so don't judge. The e-boxes are so nice because they make "nose on source" so clear and easy.
Adding it here since it's just one short video: The "It's Yer Choice" game. This was the first thing they taught us in the first class I took. Bring the reward to the hand with source, don't feed away from source. Maybe you have done this before, too, but including it just in case.
“Anza” Airstream Camper Renovation,
Courtesy: Nomadicana
La máquina de café brutalista que fabrica Anza. No sólo la fabrican en hormigón, también está disponible en otros materiales.
"I Only Know What I Have Seen" sculpture d'Andrés Anza en céramique (2023) à l'exposition "Loewe Foundation Craft Prize" au Palais de Tokyo, juin 2024.