Sinistrad
Game: Doom II Year: 2002 Source Port: Limit-removing (but recommended without infinitely tall actors) Specs: MAP01 Gameplay Mods: None Author: Alex Parsons idgames | onemandoom
This level is the one part of the World’s End series that @awadaday covered, to much distaste. Not that I can blame them! Sinistrad is a total ball buster, with Alex’s iterative design giving way to a treacherous level that unpacks itself as you desperately dodge monsters, revealing more and more revenants and arch-viles and other unsavory things. I would say that it’s about as hard as if not harder than the later levels from Congestion 1024 in terms of claustrophobia and difficulty and the final semi-random arch-vile invasion is a real kick in the head.
Click here if you’d like to read my full review.










