I saw the OC ask thing! One thing about an OC of mine is that she's a very potent mage with an underlying current of magic that isn't her own. After she masters a spell a small glyph appears somewhere on her body and glows when she casts that spell!
Okay that is a fucking cool concept, for her spells to be drawn in some ways from these placements. I’m really curious to know the limitation to them too, like is it just she can’t cast a spell if it isn’t glyphed or does the energy drain from herself (i.e. it gets harder to cast if she is fatigued).
Arcill had studied all kinds of different arcane magicks as an apprentice. His mentor would sigh and try to redirect him along his path, while his teacher would indulge his fancies.
There were so many things out there in the world, the lowlanders always adding new ones. The concept of spirits bound to objects, of blood spun through the veil like a string through cheese, of lyrium implanted and drawn from a living well, even glyphs that promised power to those without.
He understood why someone would wish to possess such power, understood how that could call out to the curious, the inventive, and unfortunately at times the opportunistic. Though for all his fancies none were ever what HE wanted.
Not until his teacher took him aside. His teacher who had become his friend and found a solace, a companionship, in his embrace. His teacher had spoken seriously and strongly, to make him understand he would give up his place in the Hold and permanence for a chance at one of those Great magicks. His friend could promise him strength and power, a beast form not seen since the marches of Dane.
For the sacrifice of a place among his people, Arcill would have a curiosity satisfied and many more curiosities would lay ahead of him. So with grasping hands he took it, not to be an abomination or spirit binder, nor a blood mage or a glyph caster.
No, Arcill, son of Ylva, was gifted the heart of a wolf to go with his ever-seeking mind and wanderlust. The Legend-mark Veilclaw laid across his name, to be feared and revered, for the possessed one who had never lost his way.