Areo Lore 101 + Some Art
Areo, My Drow Wizard/Cleric of Eiliestraee with an insane god complex and attachment issues. Both art by me <3!
When I started getting invested in Dungeons & Dragons, I needed to familiarise myself with the Lore, worldbuilding and races in the Forgotten Realms setting. So, to experiment, I came up with the rough idea of my Wizard Areo. I did not have a clear picture of who I wanted to create. Still, I knew I wanted to play someone with a memorable and fun roleplay personality, so I gave her a holier-then-thou god complex; she was created to be someone who believed she was immortal and so took unnecessary risks with a delusional sense of safety. Before I ever got to play her in a tabletop setting, Baldurs Gate 3 came out, and I was very excited to play as I grew up playing the Baldurs Gate spin-off games Dark Alliance 1 & 2, coupled with the exciting and positive things I saw online I bought the game pretty quickly. To expand on Areo and learn more about the Lore, I made my Tav Areo, and she's grown into such a beloved OC to me.
Actual Lore under the cut! [Possible Spoilers]
Early Life: Areo was born and grew up in the Drow city Menzoberranzan; for those unfamiliar with the setting, it's a large city in the Underdark(Underground of Faerun). Her upbringing was vastly different from most of the city. This is because Menzoberranzan is built and run by devout followers of the Chaotic Evil Goddess of Drow Lolth, Queen of Spiders, while Areo's mother, Miz'ri, was a follower and Priestess of Eiliestraee, the Chaotic Good Goddess of Drow. It is important to note that Eiliestraee and Lolth oppose each other morally, ideally and narratively.
Lolth: To explain the Lore surrounding Lolth, she is essentially a tyrant. She thrives in cruelty, encouraging her followers to kill each other to prove themselves worthy of her fickle favour, enjoying manipulating them into servitude, only to then toy with them anyway. She demands questionless loyalty and devotion; it is no wonder her people are known for their backstabbing, power-hungry tenacity. It was illegal to worship any deity besides her in the city; treachery almost guaranteed death.
Eiliestraee: Eiliestraee is the daughter of Lolth and lives to stand against her mother's ways. She is the Drow Goddess of Freedom, Dance and Song for all those who wish to return to the surface world and be free of Lolth's grasp. She is a joyful mother-like goddess who strives to inspire the Drow and stand as a beacon of hope.
To continue, Miz'ri wished to spread the word and beliefs of Eiliestraee, helping shepherd many of the lower-class citizens of Menzoberranzan into better lives on the surface world, the journey of which was highly treacherous and dangerous. This was something that kept many Drow from leaving. However, Miz'ri was an extremely powerful Cleric of amazing faith and magic. Areo spent her childhood beside her, and the small group of followers she amassed became her family. This rag-tag group of Drow worked secretly for the first 11 years of her life, dodging the threats of the city surrounding them.
It was in the year she turned 12 that things changed. Her mother, who held so much love and affection for the world and people around her, was methodically corrupted and converted by Lolth, an established master at manipulation. On one long expedition to the surface world, just as they had almost broken the surface, Miz'ri turned on the clergy she created, slaughtering the innocents she once led to freedom, leaving nothing behind but a pile of gore. As is Lolth's will to all that turn their back on her. Areo lived to be the only survivor. The effects of this event then altered her perception of reality and life.
Areo didn't survive due to the mercy of her mother. If you asked her to recall how she survived, she would be unable to tell the truth, her mind betraying her. I will break the events into two paragraphs: What Areo thought happened and compare it to what actually happened?
Delusion: In her memories, Areo cannot recall much of that day beyond a haze of religious imagery and flashes of light. She saw herself outside her body receiving a divine blessing from her deity of unbreakable protection. Shortly after, the beautiful form of Eilistraee manifests in front of her to use her divine magic to end her mother's tormented destruction and free her soul.
Reality: Her mother came for her life last; perhaps she had a semblance of her old self alive, urging her to spare her baby, but she was cold and without mercy in her final moments. It was pure luck and timing that Areo managed to kill her mother before she killed her; it was a quick and straightforward burst of magic in a moment of panic that managed to catch Miz'ri off guard enough to pierce her heart fatally.
Areos's memory was heavily clouded by trauma and a childlike way of rationalising things, and so her developed survivor guilt manifested oddly. Being a weak child seeing all these people around her die, she couldn't understand why she was the lone survivor, and so while searching for an answer as to why, her brain jumped to incorrect conclusions. In this case, her thought process was, "I didn't die? Even though I should have? That must mean I'm Immortal and blessed by the gods(In her case, Eiliestraee); that's the only reason that explains how I got to live while others didn't." This, of course, drastically changed her worldview.
Growing up, these delusions only elevated and reinforced themselves deep into her brain; every near-death experience, every lucky instance in her life, and every victory in combat only made her believe this more, especially with the increasingly heavy risks she began taking. Indeed, it is all incorrect, and she has survived this far solely on luck, her cunning and wit.
Some old art from when I was first developing this storyline. There are a few inconsistencies as I have changed the Lore and her design by now, but the vibes remain similar:
Young child: Very shortly after the massacre, Areo aimlessly wandered around the shallows of the Underdark. She was starving and injured from the renowned harshness of the area. Once again, luck comes to her aid when a kind older wizard passes her way. He had been scouring the land for different plants and fungi to use in his brews and alchemy when he noticed the pure black eyes of a young girl watching him from afar. He knew she would have died had he not taken her in, so for the next part of her life, she lived in a tower taught magic by this man she became quite fond of.
Early Adulthood: In his old age, that kind of wizard died a peaceful death in Areo's 15th year. She was consumed by an intense grief, finding herself alone once again. In her mind, she cursed her "immortality", a curse to outlive all she came to care for, and so, in anger and sadness, she resigned herself to live a life of solitude in the tower forever. There was more at play. However, she was also so terrified. She had never left the building alone, and much of the surface world did see Drow kindly, but even then, the fear dug deeper in her head. Even approaching the door to left her paralysed her mentally. Her life up to this point had taken a massive toll on her mental health. It was a mental block she could never get past.
For 60 years of chronic isolation, she read the thousands of books her mentor had collected in his long life, many of which were books passed from his master and so on. The collection of multiple generations' worth of arcane knowledge and study kept her mind nourished but her body weak. Her options for food were limited by her inability to leave the building. For 60 years, her growing adolescent body feasted on inhumane amounts of food, the leaves from decorative plants, ants that crawled along the walls, moss growing on the ceiling and worse. Her extreme malnutrition had drastic effects on her body that are, at this point, irreversible.
This explains her cannon base Dnd Stats at 75 years old (BG3 Timeline). Strength 4, Dexterity 6, Constitution 2, Intelligence 18, Wisdom 14, Charisma 12
Baldurs Gate 3: In accordance with the game lore, Areo was at some point abducted from the tower by Mindflayers and infected with a Mindflayer Tadpole. It is safe to assume she would never have left that place otherwise and would be starving in that tower for many more years.
The first art I had drawn of her after starting Bg3:









