OKAY SO HOW ABOUT FFXV ZESTIRIA AU? PART ONE: THE LORE BECAUSE I HAVE NO SELF-CONTROL
in which my friend said “shepherd prompto” and i went batshit insane on twitter and started rebuilding the entire ffxv lore and fusing it with zestiria lore
ALSO @chocobaes I JSUT REMEMBERED FRAN LIKES TALES OF ZESTIRIA SO HERE YOU GO
THIS IS ALL I HAVE FOR NOW BC THIS IS TOO LONG AND ILL SEE IF I COULD DUMP WHAT I HAVE FOR NOCT AND PROMPTO (bc this shit started with SHEPHERD PROMPTO) AND YEAH WOOO NOW WATCH THIS POP UP IN AO3 WITHIN THE NEXT FEW DAYS
note: i completely disregarded tales of berseria lore because i havent played it yet and i refuse to be spoiled.
notex2: spoilers from final fantasy xv below! and maybe zestiria, too, but i can’t really tell which of them is toz spoilers.
notex3: this is also part one of part one: lore bc i missed a LOT of stuff here (read: ARMATIZATION, divine artefacts, the ring of the lucii and its use in this au, etc)
THE SIX GREAT LORDS, THE ASTRALS
- each astral is a seraph representing a certain element, known to be the most powerful to wield them. they are the most powerful of their kind to the point that they rule eos as gods.
titan, the archaean, the most powerful earth seraph
ramuh, the fulgarian, the most powerful and first lightning seraph
leviathan, the hydraean, the most powerful water seraph
shiva, the glacian, the most powerful and first ice seraph. she is also the first seraph to come down from the heavens since ifrit’s defeat to grace the human race and to forge divine contracts with them, allowing them control over ice and the power of purification. upon lucis’ founding, though, she settles down there, and she’s been the kings’ prime lord since then, covering the entirety of lucis with her blessing. humans come to know her as the lady of the lake, because instead of residing within her vessel, she takes residence in a small, man made lake at the heart of the citadel.
ifrit, the infernian, the most powerful fire seraph. while the one to give man fire, he’s also the first and only great lord to fall to malevolence. he’s the first dragon, the symbol of corruption and havoc, and is the one who brought malevolence to eos, turning humans and seraphim alike to hellions.
bahamut, the draconian, the only seraph of void. the most powerful of the astrals, he’s the one who seizes ifrit and, filled with compassion for ifrit because theres no way to return a dragon back to a seraph, banishes ifrit somewhere no human can find. the man who’ll become the first lucis caelum forged a contract with bahamut and became the first shepherd to make this possible.
LUCIS CAELUM BLOODLINE AND THE COUNTRY OF LUCIS
- after ifrit’s downfall, bahamut blessed the first shepherd and ushered him forth to an era of prosperity, and with him is a seraph whom bahamut also blessed with the ability to bestow the power of purification, becoming the oracle. together, with shiva’s blessing, they founded lucis, and the first shepherd ruled lucis with the oracle as his guide and the glacian as lucis’ protector
lucis caelum is a royal lineage of shepherds, blessed by the gods themselves
they founded lucis which became a country wherein seraphim and humans can live together in harmony, and because of this, the lucis caelum bloodline became royalty. the king/queen of lucis is always a shepherd. its part of their ascension
its always important that the crown prince has a powerful resonance before ascension, because to be a shepherd is to be able to communicate with the seraphim, the divine beings that cannot be seen by normal humans. the shepherd’s role is to be the bridge that will connect humans and seraphim together
lucis is a country of magic, mostly driven by seraphic artes. while the country is magically advanced because of this, they’re also mostly behind when it comes to technology. this proved to be the country’s weakness against niflheim.
they do have cars and stuff though. lucis in this au is also still lucis from the game, except people can talk to seraphim and is more magicky than from lucis in the game, especially insomnia.
seraphim and humans mingle together in this country. if you know tales of zestiria, this country is probably sorey and mikleo’s dream come true :-)
shiva is the lord of the land of lucis while also serving as the king’s prime lord. her domain protects lucis from niflheim, but as time goes by and the war got worse, the domain is forced to cover only insomnia, and this is when people all over lucis start losing resonance and get plagued by hellions. hunters are hired to kill these hellions, since no shepherd or squire is going to come to purify them.
THE ORACLE
- a seraph who had been with the first shepherd in his journey to defeat ifrit. after the great battle, bahamut blessed her with the powers of purification and powers divine, making her almost at the same level as the astrals. she’s the shepherd’s guide, helping them through tough decisions and guiding them away from the path of malevolence. she’s lunafreya nox fleuret, and she resides in lucis with her brother, ravus.
she and ravus are older than regis in this au lol
the fleurets have always been in lucis since the old times, and because of this, tenebrae never existed
she’s been with noctis since he was a wee baby, and has been watching over him, helping him make his resonance stronger so he could be a fine shepherd once he’s taken over the throne
she also helped prompto build his resonance, because any niflheim refugee has almost zero resonance, and that means not seeing practically half of lucis’ population
in a fit of desperation, she becomes noctis’ prime lord instead of shiva
luna is a seraph of fire (SHOUT OUT TO LAILAH MY BEST MUM), blessed with bahamut’s mark and the ability to wield the void element. upon becoming shepherd, noct wields the power of kings and the ability to warp. its bahamut’s blessing and his mark.
THE SHEPHERD, MALEVOLENCE, AND THE POWER OF PURIFICATION
- the shepherd system in this au is different from zestiria, though it still borrows elements from it
there is always only one shepherd at a time, even though multiple shepherds is possible in this au, because the shepherd will always be the king of lucis
however, because there’s only one shepherd, squires are enormous in number. they’re scattered all over lucis to spread shiva’s blessing, all the while helping local seraphim become lords of the land in towns and villages, keeping the country prosperous.
squires aren’t just randomly picked, though. to be a squire, one has to be naturally gifted with resonance and a mental fortitude that can withstand malevolence. in short, squires are trained soldiers and the best of the best.
as time went by and the war against niflheim continue on, though, squires and seraphim defending the country are either killed off or become corrupted by too much malevolence that simply mental fortitude can’t handle, and instead of keeping lucis safe, it gets razed over by hellions instead. squires were then called back to insomnia, and shiva’s blessing is maintained in the crown city since then.
kingsglaive are regis’ squires to fight the war
instead of the starscourge, malevolence is the big issue in this au. malevolence is different from the starscourge in that it preys on people’s strong emotions, twisting them to be so negative until it consumes the victim and they become a literal monster.
the idea of malevolence is so broad, though, because it doesn’t simply means bad and evil. those with good intentions can still be corrupted by malevolence and those who’d done nothing but evil can remain pure. it also affects everything: people, animals, plants, your underwear.
purification can destroy malevolence without killing its victim. except for a dragon, purification can bring back anyone and anything plagued by malevolence.
the power of purification can only be wielded by the shepherd, the seraphim they have a contract to, and their squires. the seraphim who bestows the power of purification cannot wield the power alone; they need a shepherd to act as their conduit. not all seraphim can bestow the power of purification, either, only those blessed by the astrals and the astrals themselves can. so far, only luna is the only seraph who is not an astral can bestow the power of purification.
the ability to wield a certain element cannot be achieved by making contracts with seraphim who wields that element like in tales of zestiria. to wield seraphic artes of a certain element, the shepherd must go through an astral’s trial to be given their mark, thus allowing them to wield the element (aka noct still has to go through every astral’s trial like in the game to be able to wield the other elements: fighting titan to be able to wield earth-based seraphic artes, running a marathon for ramuh to wield lightning-based seraphic artes, etc. now imagine leviathan destroying altissia bc she doesn’t want noct to be able to wield water. what a bitch)
as extension from the one above ^ it’s practically impossible to wield fire-based seraphic artes because, well, you know. ifrit’s a fucking dragon.
- random note that i have no idea where to put: while people without resonance can’t see seraphim, everyone can see hellions, regardless of resonance.












