Arstibara - Hunter
Element: Void - Way of the Spearbearer
Abilities:
Temporal Blink - Converts jump abilities to specific blink modes. High jump blink the Hunter upwards. Strafe to the sides or forwards. Double grants and additional blink at the cost of weapon readiness.
Nightsnare (Melee) - The Hunter’s smoke bomb becomes a small orb that latches onto walls and is activated by proximity. When an enemy passes by it sends out a small tether that slows the enemies movement but does not prevent jump abilities.
Parasitism - The Hunter draws off the energy of those nearby, gaining an increase to grenade and melee ability regeneration when in close range to allies or enemies. Effect is stronger when near enemies.
Arstibara (Super) - The Hunter pulls from the void and brings forth a glaive of destructive energy. The Voidbringer leaps into battle with furious strikes and lunges, seeing to cripple and weaken it’s targets allowing for critical strikes from other members of his/her fireteam. The glaive breaks the enemies armor rendering them even more vulnerable to elemental damage and can launch forth a wave of energy that suppresses targets and lets the Arstibara get in closer.
Potential Exotics:
Coyote’s Banner - A cloak once worn by the famous Six Coyotes. Thought lost. Grants incrementally less super energy returns when eliminating enemies while in Arstibara.
Heart of Wishes - The heart is an endless labyrinth and you will find no better guide, oh bearer mine. Targets caught in Nightsnare are highlighted through walls and suppressed.














