Took the Atromose and Khryll’s rigs and brought them up to the current standard. Weight paints need work though.

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Took the Atromose and Khryll’s rigs and brought them up to the current standard. Weight paints need work though.
Oh yeah, forgot to mention that I fixed up the female Cerebri model and stuck some bones into it.
The much older male Cerebri is the third in the post.
In retrospect, do you lads think I should maybe go back a step or two in regards to my polygon count? The original plan for Spacebender was that it’d use some early 2000′s era lowpoly characters, but over the course of a year I’ve slowly made my characters a little higher in polygon density because of totally not dubious reasons.
Terran and Jujehyu for size reference.