Today I had a Faceless complaining about my off-meta build in ARAM. Buddy, you may have joined the wrong house if an AS/Crit Pyke upsets you so much.
Artwork by Mikee369
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Today I had a Faceless complaining about my off-meta build in ARAM. Buddy, you may have joined the wrong house if an AS/Crit Pyke upsets you so much.
Artwork by Mikee369
Ardent Censer one love
Ever feel like your ADC’s attack speed it’s too low? Play 3 games of Jhin. Then watch all other ADC’s get machine guns.
Submitted by @ldbk-freeces
Artwork by @mimi-loves-foxes
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Baby Dragon
“Cute, snuggly and prone to fire-spitting tantrums. Rampant destruction has never been so adorable.”
Level ? Level ? Level ? Level ?
The Baby Dragon is unlocked once the Builder Barracks is upgraded to level 6.
Like its Home Village counterpart, its damage output increases when it is separated from other air units. However, this is controlled by its ability, Tantrum, which is unlocked at level 2. If the Baby Dragon is level 1, it cannot use the ability and so its damage output remains constant.
Unlike all the other units introduced in the builder’s base, this one is a downgrade of its main village counterpart.
Troop Size Attack Type Movement Speed Attack Speed Builder Barracks Level Required Range 10 Area Splash ? 1s 6 2.5 tiles
Level Damage per Second Damage per Attack Hitpoints Number of Units per Army Camp Special Ability Level Research Cost Star LaboratoryLevel Required Research Time Experience Gained 1 40 40 600 2 N/A N/A N/A N/A N/A 2 40 40 600 2 1 200,000 3 8 hours 169 3 44 44 660 2 1 240,000 4 12 hours 207 4 44 44 660 2 2 280,000 4 12 hours 207 5 48 48 726 2 2 320,000 4 1 day 293 6 48 48 726 2 3 360,000 4 1 day 293 7 53 53 799 2 3 380,000 4 2 days 415 8 53 53 799 2 4 400,000 4 2 days 415 9 58 58 879 2 4 1,000,000 5 2 days 415 10 58 58 879 3 4 1,200,000 5 3 days 509
Special Ability: Tantrum When separated from other air units, damage is increased!
Level Damage Increase 1 40% 2 60% 3 80% 4 100%
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Cannon Cart
“A cannon on wheels?! Bet they won’t see that coming! Tons of firepower, but not that sturdy!”
Level 1 Level ? Level ? Level ?
The Cannon Cart is the seventh unit unlocked in the Builder Barracks of the Builder Base.
It is a mobile cannon that sits on top of a cart.
Its special ability, called Last Stand, allows it to continue shooting with extra hitpoints after its health bar is depleted. This is unlocked at level two.
It has high damage but low hitpoints.
The cannon cart’s wheels resembles that of a Sparky.
Currently, of all available Builder Base troops in the game, it has the highest damage per second of any of them, disregarding any abilities and damage bonuses.
Preferred Target Attack Type Housing Space Movement Speed Attack Speed Barracks Level Required Range Any Single Target Determined by level 12 1.2 7 4.5 tiles
Level Damage per Second Damage per Attack Hitpoints Training Cost Research Cost Laboratory Level Required Research Time 1 100 120 200 0 N/A 0 N/A 2 100 120 200 0 400,000 4 0 3 110 132 220 0 500.000 ? ? 4 110 132 220 0 600.000 ? ? 5 121 145.2 242 0 700.000 ? ? 6 141 145.2 242 0 800.00 ? ? 7 153 169.2 266 0 900.00 ? ? 8 153 183.6 266 0 1.000.000 ? ? 9 166 183.6 293 0 1.100.000 ? ? 10 186 199.2 293 0 1.200.000 0 ?
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Crusher
“The Crusher REALLY likes its personal space. This hulking stone slams ground units with a mighty wallop!”
Level 1 Level 2 Level 3 Level 4 Level 5
The Crusher is a defense unlocked at Builder Hall level 3.
Every few seconds, the Crusher slams down, doing heavy damage to all ground units in its radius.
The range of the Crusher is short and thus it excels against short-range troops such as Raged Barbarians but will be outranged by long-range troops such as the Sneaky Archer.
The Crusher cannot attack air troops, such as the Beta Minion.
Builder Hall Level 1 2 3 4 5 6 7 8 Number Available 0 0 1 1 1 1 1 1
Size 3×3
Level Damage per Second Damage per Shot Hitpoints Cost Build Time Experience Gained Builder Hall Level Required 1 142 500 1,000 120,000 2 hours 84 3 2 157 550 1,150 180,000 5 hours 134 3 3 172 605 1,323 220,000 12 hours 207 4 4 190 666 1,521 350,000 1 day 293 4 5 209 733 1,749 1,200,000 2 days 415 5
Range Attack Speed Damage Type Unit Type Targeted 3 3.5s Area Splash Ground
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Double Cannon
“Double cannons, double shots per cannon, It’s a double-double dose of trouble!”
Level 1 Level 2 Level 3 Level 4 Level 5
Double cannons are like a cannon and shoot cannonballs. However, they rapidly shoot four at a time and has to recharge after that. This is called burst shot.
Double cannons are only available in the Builder Base. They are unlocked at Builder Hall 2.
Double cannons can four-shot sneaky archers and raged barbarians of relative level.
The Master Builder can Gear Up cannons in the Home Village to do burst shots, like a double cannon.
At level 1, the double cannon appears to sit atop a wooden board with leaves and a rope holding them together
At level 2, the rope holding them together is now strapped between them.
At level 3, the ropes are now positioned like they were at level one and there are less leaves.
At level 4, the cannons become bigger. The base is now metal with bolts on each corner and the cannons are held together by a copper wire. There are no longer leaves.
At level 5, a piece of metal sits on top of both cannons. Strings also appear at the base between the bolts.
Builder Hall Level 1 2 3 4 5 Number Available 0 1 1 1 2
Size 3×3
Level Damage per Second Damage per Shot Hitpoints Build Cost Build Time Experience Gained Builder Hall Level Required 1 125 50 600 20,000 10 minutes 24 2 2 137 55 690 50,000 1 hour 60 3 3 152 61 794 80,000 3 hours 103 3 4 167 67 913 300,000 12 hours 207 4 5 185 74 1,050 900,000 1 day 293 5
Range Attack Speed Damage Type Targets 7 tiles 4 shots every 1.6 seconds Single Target Ground
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Archer Tower
“No foe can escape the Archer’s arrows. This tower has a special switch – choose long range or fast attack!”
Long Range:
Level 1 Level 2 Level 3 Level 4 Level 5
Fast Attack:
Level 1 Level 2 Level 3 Level 4 Level 5
Builder Hall Level 1 2 3 4 5 6 7 8 Number Available 0 1 1 1 1 1 1 1
Size 3×3
Level Damage per Second Damage per Shot Hitpoints Cost Build Time Experience Gained Builder Hall Level Required 1 70 70 500 12,000 5 minutes 17 2 2 80 80 575 30,000 15 minutes 30 3 3 88 88 661 60,000 2 hours 84 3 4 96 96 760 250,000 8 hours 169 4 5 106 106 874 800,000 1 day 293 5
Range Attack Speed Damage Type Unit Type Targeted 7 1s Single Target Ground & Air