Key-frame Animation, Motion Capture Pre-Visualisation AUT DIGD503/506 Assignments
A compilation of Myreen’s 3D Animated Shorts in 2017. Project Roles: Animator, Motion Capture Group Director

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Key-frame Animation, Motion Capture Pre-Visualisation AUT DIGD503/506 Assignments
A compilation of Myreen’s 3D Animated Shorts in 2017. Project Roles: Animator, Motion Capture Group Director
‘Ghost Files’ Storyboard, Concept Art to Final Shot
30-Second Trailer of an Invented Film AUT DIGD502 Visual Effects Assignment
Based on the first episode of a beloved 90s anime, Yu Yu Hakusho (Ghost Files). Directed and produced by Myreen Castro.
Special Thanks Julia Jovanovic as the Ghost Emiri Matsumoto as Death Stephane Meynaert as the Driver Neal Castro as the Little Boy Iris Du as part of the crowd (and makeup artist) Rumbie Kaitano as part of the crowd
AR-based, Themed Spectacle AUT DIGD502 Augmented Reality Group Assignment
A short documentary of yet another group collaboration, called ‘AUTerror’, showcasing the Augmented Reality experience. Project Roles: Video Editor / Concept Artist / 3D Modeller / Animator
In collaboration with Reuben Shortland, Project Manager / Technician / 3D Zombie Designer Dasha Krasnoselskaya, Concept Artist / 3D Balloon Girl Designer
Posthumus: Animation Show Reels
In conjunction with Auckland Live, AUT (Digital Design) Year 1's Game Design project in semester two has a Shakespeare twist, giving us the opportunity to showcase our masterpieces at Aotea Centre on the 7th of October 2017. After being placed in a group with three other talented people, ‘Cymbeline: King of Britain‘ is the Shakespeare play we decided to base our 3D game on. My role particularly focuses on the character designs of game hero, the human Posthumus, and the Android villains, as presented above.
Video Content Courtesy of Myreen C. Further information about the technical processes that went through with this 3D Character Design (from Modelling, and Rigging all the way to Animating and Exporting) can be found here.
Shakespeare in Video Game Format, Year 1 Project AUT DIGD502 Game Design Group Assignment
‘Posthumus: A Tale from Cymbeline’ is an isometric puzzle adventure game inspired by the Shakespearean play, Cymbeline: King of Britain. In the aftermath of a rebellion, the human Posthumus is held captive in the triumphant Androids’ prison. Visited by God Jupiter, he finds out that his wife is still alive, enough to make him plot his escape.
Out NOW - available to play and download on PC.
Project Roles: Character Designer / Modeller / Animator
In collaboration with Connor Brown, Concept Artist / Level Designer Billy Heyward, Programmer Joon Hee Lee, Sound Designer / Cut Scene Artist
Full Body Character Walk AUT DIGD502 3D Animation Assessment
A short 3D animation of a full body character walk, expressing the emotion of confidence. Created via Autodesk Maya 2017. Inspired by Peter Parker's emo dance in Spider-Man 3.
2D Platformer, Survival, Hero’s Journey AUT DIGD501 Game Design Assignment
Imagine waking up to find that the world you've come to know exists in a chalkboard. Stay on the planks, collect as many orbs as you can, find a rainbow portal, and lastly, don't get erased.
"Curio City" out NOW - available to play and download on PC.