Tagged by: bulundu (aquilainthewoods)
Name your muse: Florencia Aicherius, also known as Fria.
Fria was the hardest character to name I've ever created, although I have no idea why. I showed a few people my early scribbles of her and asked what they thought she could be called until someone suggested Florence. I love Flossie as a nickname, although it's never stayed with Fria, and after deciding that her mother called her Flurry as a play on the family's ice magic, it stuck.
"Aicherius" comes from the Aicher family, the founders of the Salzburg Marionette Theatre.
one picture you like with your muse’s fc:
Courtesy of the fantastic sneakylittleelf!
two headcanons for your muse that you never told anyone:
Her obsession with hair isn't just the need for puppet materials. Hair in the Khajiiti culture is a symbol of power and importance, best demonstrated by the mass of hair worn by the Mane, and that rubbed off on her during her childhood in Elsweyr. It may not register on a conscious level, but she covets hair for the symbolism as well as its practical uses.
She has made puppets of every Daedra except Clavicus Vile. Her favourite to perform with is Hermaeus Mora -- the tentacles are so much fun!
three things your muse loves doing in their free time:
Ice-skating. One might ask how a girl who grew up in the desert learned to skate, but good luck getting her to tell you.
Playing with Dwemer scrap. She dreams of animating a machine one day but, lacking both the knowledge and the skill, is content to tinker with the pieces she acquires during her travels.
four people whom your muse likes to have around:
Aquila. The cave-dwelling Imperial doesn't seem to be around any more, but Fria enjoyed getting into trouble with her and remembers her often. She still keeps slivers of soap gifted to her by her first friend in Skyrim.
Calypso. Another friend who hasn't shown her face in a long time, the rover and one-time "business" partner stuck in Fria's mind. There was always coin to be made with Calypso and she hopes the Khajiit is doing well, wherever she is.
Rise. Fria was surprised herself to find herself worried about him during their last meeting -- not worried enough to do anything, true, but worried nonetheless. Rise has always been good company in the past (and in bed) and seems to share Fria's general outlook on life.
Bounty, although this is one Fria would never admit. The ghost annoys her dreadfully, he really does!
three fond childhood memories:
Scaring her sister, Marisa, with a spider puppet. That will teach her to be beastly and hide sand scorpions in Fria's shoes.
Sneaking into her mother's dinner parties. Somehow they always seemed much more exciting when trespassed upon as a child; later, when Fria was forced to stay home and attend, she found them stifling.
Exploring with Ra'shanjiri, an Alfiq friend. The day usually ended with a headache after being out in the heat of the desert, but at the time Fria enjoyed escaping the house and her grandfather's lessons.
two things your muse regrets:
Not convincing Marisa to accompany her to Skyrim. Maybe if she had, her sister wouldn't have gone and got herself married.
That's about it. Fria doesn't regret much.
Tagging: Anybody who wants to have a go!