I just randomly thought of something.
So you know that one prince of Persia game where you can't die because of this princess that you Allie yourself with and has powers?
Why do I randomly think of wind archer being the same with Baker?
Like, everytime Baker falls from a high place, they won't be meeting death's door, they will instead by catched by wind archer and brought back up to the last safe platform they were on.
This can work in bakers favour if they are a parkour person, as wind can be used for an extra jump.
However, if your like me (with or minus the autism) and collect things, wind archer will throw away anything that he thinks is dangerous, if your not a collector like me but are a random experiment person like me, wind archer will stop you from doing something dangerous all because of your curiosity (example, seeing what cookies taste like when eaten by another cookie (self-cannibalism) or seeing how much fall damage your able to take in cookie form)
This also comes in handy when your faced with multiple wind archer illusions and can't tell which one is which (yes I'm talking about you, ya women who said you were going to steal my bloody soul when I solved your lil illusion game).
I might actually write a crossover oneshot for this if I get commanded to (hopefully it doesn't fail like last time ivi)