Basalt Writes a Campaign Book: You Vote on the Setting!
Note: This is no guarantee! It’s mostly an interest check! I will try my best to make and release the campaign book, but life happens and a campaign book is a lot of work. It’ll take a while, but I’ll send out updates!
If you’ve followed my blog for a while, you’ll know that I occasionally talk about my homebrew worlds- or make content specific to them! The main worlds I work with are Cantus, Ironcreek, Spectrum, and Torrid.
You’ll be voting on one of these four worlds!
CANTUS is primarily set in a desert empire with secrets that lie beneath its catacombs. Despite this, the world is fairly open and there are possibilities to be found, everywhere. Threats include corruption, powerful artifacts, and ancient gods. It includes its own homebrew pantheon, calendar, and holidays. It’s the most varied of the four choices.
IRONCREEK is primarily set in a temperate woodland town rife with monster activity. Disappearances are a common fact of life, and monster hunters are a must to keep the town safe. Battle feral lycanthropes, restless undead, and bewitching fey in this setting. It’s the best for mystery, horror, and hack-n-slash monster fights, of the four choices.
SPECTRUM is a vast, open world with its own planes. It has no gods, and is focused on a series of abstract elements that correspond to the colors of the rainbow. A habitable zone lies at the center of the world, surrounded on all sides by elemental extremes controlled by mythic titans. It’s the most “different” from a traditional setting, of the four choices.
TORRID is an open world with impossibly towering mountains, some verging on impassible. Travel is primarily by airship, and civilizations are among the valleys. There are no gods, but there is a force of nature known as the “Winged Light” that bestows power onto heroes known as “Torches,” that become spirits when they pass on. It’s the most like a “traditional” setting (though it has some notable twists), of the four choices.
VOTE HERE












