Uncut Gems, but it's with Mr Higsby and rare chips
seen from Malaysia
seen from United States

seen from Canada

seen from France

seen from United Kingdom
seen from Brazil

seen from United States
seen from France

seen from T1
seen from China

seen from Kazakhstan

seen from Libya
seen from China
seen from United States
seen from United Kingdom
seen from Vietnam
seen from France
seen from United States
seen from United States
seen from China
Uncut Gems, but it's with Mr Higsby and rare chips
Megaman Production Art Scan of the Day #515:
Synchro Chip Usage Chart Item Design Sheet [Rockman.EXE Stream ~ Synchro Chip Usage Chart]
Notations include:
- SEE TRANSLATED SHEET
Because of the style of this sheet, for once I actually took a stab at editing the translation over it.
However, the detailed notes on a few of those chips are either really smudged, or I got nothing other than something about being “dried” from it. So meh, they can’t be all that important anyhow. It’s a reference to the more detailed settei sheets for each individual chip anyhow.
Full Resolution Scans: https://imgbox.com/BmQ9dvbp (Original) https://imgbox.com/8XssIpuA (Translated)
Default battlechip folders that I’m giving to HololiveEN.
Megaman Production Art Scan of the Day #463:
Progress PET Holder Item Design Sheet [PET Holder]
Notations include:
- Hook is basically hidden, except when it is held up
- Empty space (the circular holes within the hook and the folding top)
- PET parts (shaded) showing through cut outs of the 4 corners
- Close up (detail of “Progress PET” design patch on the chip pouch)
- Holds up to 6 chips
- Rear view
- Size comparison to Netto
Full Resolution Scan: https://imgbox.com/vCR5JOZF
Megaman Production Art Scan of the Day #482:
Mayl’s Rush Synchro Chip ~ Featuring Rush ~ Item Design Sheet [#2: Meiru’s Synchro Chip]
Notations include:
- Empty space between the lanyard
- Color Trace Paint on the central orb on the chip
- Highlight, as a circle on the upper right of that orb
- Size comparison to Rush
- (The synchro chip + Rush unite -> Become a Rush synchro chip)
Now who’s gonna crack the code on what the number on the back of the chip refers to? Or was it already? I forget.
Full Resolution Scan: https://imgbox.com/9chxW0aP
Megaman Production Art Scan of the Day #461:
Dimensional Chip Item Design Sheet [D (Dimensional) Chip (? Chip Ver.)]
Notations include:
- Front view
- Top
- The line on each of the 4 corners is concave on the front side
- Highlights on the metal pin surface
- Bottom
- The shaded center column piece is a depth below
- D (Dimensional) crystal part: Highlights are on another cel in the filming process
- Size comparison to Netto
- Back view
- Crystal part is same as the front
- Long view (tiniest chip pic)
Sorry, can’t make out what the circled word is in the title, before ‘chip ver.’
Full Resolution Scan: https://imgbox.com/YII9Ppho
More from EXE Season 1, starting with rough draft Wily settei and clean lines Wily settei. The differences between the two pages are minimal, but there are things like popped-collar Wily and his cane moved around in placement, along with some lineart either fleshed-out better or erased.
Then we’ve got a set of Plug-In PET and accessory pics. All so that you can jack-in to your squirrel, if that’s what it takes. From battlechips to a holster to the charging/docking device that looks like a funky telephone/ancient dial-up internet device, which you might vaguely remember from the first frame of the anime’s opening.
To wrap up this set, two background pieces from the N-1 Grand Prix: the main stadium seating, and Ribbita’s press box/announcer booth.
Scanned from: My Production Art Stash