"My story will live on in the earth and…It will wrap itself inside of its roots…"
(I kept picturing BD while listening to this. )
seen from Iraq
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"My story will live on in the earth and…It will wrap itself inside of its roots…"
(I kept picturing BD while listening to this. )
The Venus sisters really stole my heart in Bravely Default…Mephilia especially.
Finished my Bravely Default chibis! I might try to redo them digitally or make the others but for now I'm still unsure.
I fell in love with that simple happiness
Paying tribute to my favorite ladies in the entire game
Vampire - Jack of All Trades
Genome Drain (Specialty) - Will absorb certain enemy attacks and add them to the Genome Ability list
Vampirism (Job Command)
List of Skills by level
Genome Ability (Vampirism, varies) - Use an ability obtained with Genome Drain
Absorb Physical Damage (Passive, 1 slot) - Recover some health when surviving a physical attack
Blood Thirst (Vampirism, no cost) - Deal normal attack damage and restore that same amount of health
Bloodlust (Passive, 1 slot) - Both attacks and both defenses raise by 25% when an enemy is defeated by this character
Charm (Vampirism, no cost) - Has a 75% chance to afflict the target with Charm
Magic Thirst (Vampirism, no cost) - Deal damage to target's MP and restore that same amount to own MP
Monster Ability Up (Passive, 1 slot) - Increases the damage dealt by Genome Abilities
Battle Thirst (Vampirism, 16 MP) - Absorb the BP of one target
Subvert (Vampirism, 20 MP) - Afflict all enemies with Charm, with a 50% chance each
Self-Restore (Passive, 1 slot) - Restore all health after a battle has ended
Absorb Stats (Vampirism, 20 MP) - Reduce the selected stat of the target while increasing own
Drain Attack Up (Passive, 1 slot) - The damage of absorbing attacks is increased
Genome Drain (Passive, 1 slot) - Will absorb certain enemy attacks and add them to the Genome Ability list
Rise from Dead (Passive, 1 slot) - Chance to revive at the end of a turn while KO'd
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Freelancer | Monk | White Mage | Black Mage | Knight
Thief | Merchant | Spell Fencer | Time Mage
Ranger | Summoner | Valkyrie | Red Mage
Salve-Maker | Performer | Pirate | Ninja | Swordmaster
Arcanist | Spiritmaster | Templar | Dark Knight | Vampire | Conjurer
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Dark Knight - Health Sacrificer
Adversity (Specialty) - P.ATK, P.DEF, M.ATK, and M.DEF each raise by 10% for the first three turns each time 25% of max HP is lost
Dark Arts (Job Command)
List of Skills by level
Dark Bane (Dark Arts, 20% max HP) - Deal 125% the damage of a normal attack
Abate Dark (Passive, 1 slots) - Damage from dark-elemental attacks is reduced
Adversity (Passive, 1 slot) - P.ATK, P.DEF, M.ATK, and M.DEF each raise by 10% for the first three turns each time 25% of max HP is lost
Demon Master (Dark Arts, 6 MP) - Afflict any Demonkind enemy with the Charm status
See You in Hell (Passive, 1 slot) - Deal 400% normal damage to all enemies upon KO
Minus Strike (Dark Arts, 16 MP) - Deal damage equal to the amount of health lost
Helm Lore (Passive, 1 slot) - Arms aptitude for Helmets raised to an S-rank
Black Bane (Dark Arts, 30% max HP) - Deal 150% the damage of a normal attack to all enemies
Gloom (Passive, 1 slot) - Damage dealt by dark attacks is raised by 25%, regardless of source
Absorb Magic (Dark Arts, no cost) - All magic damage is negated and restored to MP
Dark Nebula (Dark Arts, 20% max HP) - Deal 400% normal damage to all enemies and allies, including self
P.ATK 30% Up (Passive, 3 slots) - Increase P.ATK by 30%
Life or Death (Dark Arts, no cost) - Afflict self with doom, but also increase both attacks and both defenses to 150%
Rage (Dark Arts, 2 BP) - Perform Dark Bane on random targets until HP is 1 or it is triggered five times
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Freelancer | Monk | White Mage | Black Mage | Knight
Thief | Merchant | Spell Fencer | Time Mage
Ranger | Summoner | Valkyrie | Red Mage
Salve-Maker | Performer | Pirate | Ninja | Swordmaster
Arcanist | Spiritmaster | Templar | Dark Knight | Vampire | Conjurer
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Templar - Light Warrior
BP Limit Up (Specialty) - Maximum BP raised from 3 to 4
Holy Arts (Job Command)
List of Skills by level
Heart Strike (Holy Arts, 1 BP) - Attack for a guaranteed critical hit
Abate Light (Passive, 1 slot) - All light-elemental damage received is reduced
P.DEF 20% Up (Passive, 2 slots) - Increase P.DEF by 20%
Giant Slayer (Holy Arts, 16 MP) - Deal 150% normal damage to a target with more health than this character
Magic Critical (Passive, 1 slot) - Adds a 15% chance for all magic to land a critical hit
Default Guard (Passive, 1 slot) - Reduce the amount of damage received while Defaulting by 75%
Rampart (Holy Arts, 2 BP) - Form a shield which will protect each ally from a single physical attack
Item Critical (Passive, 1 slot) - Adds a 15% chance for all items to land a critical hit
Radiant Blast (Holy Arts, 40 MP) - Unleash a light-elemental attack which ignore Default and deals 150% normal damage
Critical Amp (Passive, 2 slots) - All critical hits will now apply 250% of the normal effect
BP Limit Up (Passive, 1 slot) - Maximum BP raised from 3 to 4
Desperation (Holy Arts, no cost) - Add P.DEF to P.ATK, but also lower P.DEF to 75% for that turn
Armor Lore (Passive, 1 slot) - Arms aptitude for Armor raised to an S-rank
Heaven's Gate (Holy Arts, 3 BP) - Perform a number of light-elemental attacks equal to BP when triggering this move
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Freelancer | Monk | White Mage | Black Mage | Knight
Thief | Merchant | Spell Fencer | Time Mage
Ranger | Summoner | Valkyrie | Red Mage
Salve-Maker | Performer | Pirate | Ninja | Swordmaster
Arcanist | Spiritmaster | Templar | Dark Knight | Vampire | Conjurer
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