(つ >ω ・ )つ Here’s one of my very recent pics and it will show how I edit my pics on this present day.
Note: Both pics are done the same way. I don’t have Reshade. I use Aren&LLS CAS light overhaul (the neutral spot light) My CAS background is replaced with Solid gray color. I use in game camera. My editing is done with Photoshop and Topaz studio. And most importantly, I’m not a pro at all but a simple hobbyist (∩。・o・。)っ.゚☆。’`
1. I began by using my favorite color palettes as my inspiration. You see, I have some sort of strange obsession for colors. I get all giddy when I see perfect color combos/palettes (perfect for my taste that is). One of my top favorite color palettes are from Seeds design. I usually find them in Pinterest. I had a fascination to the “blueberry” palette so I went with it.
2. The outfit and necklace I found were perfect. But in order to get all the pieces match the palette closely, I had to recolor the hair and eyes and eyelashes. The colors weren’t exact, but good enough.
3. Once I took the CAS pictures of the model, I started removing the background. Usually I duplicate the picture so I have 2 of them. From the duplicate A I remove the background with magic Eraser tool or/and with polygonal lasso tool. Then I select the image A with the removed background to create a mask layer to the duplicated image B (which still has the background intact). This way I’ll still have the background which is only hidden with the mask. If I need to fix something later, the layer mask will always let me return to the original image.
4. Next I’ll fix most of the little details that bother me such as sharp body parts, clipping, and other weird stuff. With regular paint brush, smudge tool, clone stamp brush, spot healing brush, and liquify tool. Below are the parts I fixed for these images. The waist had clipping issues, the hair had very odd shadows and clipping, there was hard edge on the cheek under the eye, odd mouth corner shadow, and straps of the top were deformed.
5. I also edited the eyes by making them stronger sky blue. I painted a dot of the selected color over the eyes and changed the layer mode to color. Also, later, I adjusted the strength of the new eye color to 50% opacity since it was way too strong. I realized I also needed to fix the eyelashes so I used a paint brush to paint thicker eyelashes and added some around the eyes, too.
6. Then I applied unsharp Mask with an amount of 90% + used the sharpen tool to slightly sharpen the eyes and brows by hand. Next I added topaz noise filter with strength of 0.04 (everything else default setting) BUT I used mask layer to remove the effect from the eyes, lashes, lips and other small areas which needed to stay sharp. Then I duplicated the layer to add more topaz noise onto the hair with strength 0.22. (keeping it only on the hair with mask layer) This was an exception to my editing process because this hair’s specific texture happened to have some irritating noise (like static hair strands all over, or something).
7. Then my favorite part of editing: shading! (if that’s what it’s called). As before, I duplicated a new layer of the previous finished step. On the new layer I used dodge and burn tools to get some stronger shadows and highlights. My burn tool is usually set to 50% or less, and I switch between the ranges depending how the tool affects the image. Also, I keep protect tones on most of the time. Same with Dodge tool. When I use these tools, I mostly avoid the skin, only touching it a bit, and mainly shade rest of the model.
7.5. Afterwards I use the method I learnt from Citrontart, but somewhat with my own way since I need more brush and layer control. So I create 3 layers and set them as clipping masks.
The first layer is set to 50% opacity and multiply mode. On that layer I paint the shadows with soft and large brush strokes.
The second layer is set to 60% and multiply mode. I paint with the same brush but make smaller, sharper and stronger shadows.
The third layer is set to 100% opacity and soft light mode. I paint with white brush gently on the areas I want to highlight. It’s almost unnoticeable to be honest.
8. Lastly I add couple of adjustment layers. I did not feel like adding much for these pics since I was mostly content with what I had. So Curves and levels:
9. Oh, and of course, I quickly made a gradient background and added drop shadow effect behind the model.
(σ≧∀≦)σ Done and done. So, the finished results can be seen on the very top of this post
One thing for sure, I don’t do anything simply ¯\_(ツ)_/¯ I over complicate everything I do, lol. Well I hope this was helpful, or at least fun to see.
~Thanks for checking this out~!