Sci-Fi (Games) Could Do With A Change
Because how many games take place in outer space or in a Not So Far Away Dystopian Future? Pretty much all of them.
Streamline Studios Product Development Director Stefan Baier remarks:
Don’t get me wrong, I love traditional sci-fi, but in our modern world – a world of relationships empowered by iPads and social networks – technology is no longer all that mysterious in mainstream culture. It’s a brighter place, and there is still a lot of green… at least hopefully so.
Then there's Bitmob's Rus McLaughlin who is tired of the hulking, white Space Marine:
See, Mr. Space Marine isn't just a walking, shooting cliché...he also severely limits width and breadth of the story you're allowed to tell. The second you step into those space-army boots, you'll spend the next 6-8 hours shooting ugly aliens and/or rival space marines from Planet Enemy, guided by a disembodied voice on a mission of critical importance (despite only meriting a detached squad of four soldiers), moving from skirmish to skirmish while a major engagement plays out in the middle-distance. Possibly you'll start feeling betrayed by high command's big picture vs. realities on the ground, or a few surprise betrayals will blindside you, but then you'll go shoot them.
Baier, Stefan. "To Sci or not to Sci" (May 3, 2012) <http://www.streamline-studios.com/wordpress1/2012/05/03/to-sci-or-not-to-sci/>.
McLaughlin, Rus. "Retire the space marine" (Bitmob: May 8, 2012) <http://bitmob.com/articles/retire-the-space-marine>.