BLOODKILL
I’ve played it in ukrainian as it is intended, i’m not fluent but i mostly understand it. And well, it doesn’t matter since there’s no story anyway. It’s not a real game, more like a baby’s first FPS tech demo of a game in the Serious Sam / Painkiller sub-genre. There are about four hours of gameplay, and five big levels assembled from stock assets. The GUI is ugly, the level geometry just has…













