If you try to go through the shower door(the closed one, hard to tell since the texture is transparent) the game crashes.
Occasionally the glow/hitbox of your attack will still be there even after you’ve stopped attacking.
Sometimes enemies don’t do damage when they should.
I forget if I fixed this one, but if you walk at doors backwards hard enough you can clip through them. You can’t really use this to sequence break, and will likely get stuck since the only way to close the game is from beating it or from the death menu.
The injury animations for the Wastrel and Stiltwalker are really finicky. I’ve never gotten the Stiltwalker’s to play, and the Wastrel’s only plays if you run into it while attacking during its vulnerable animation for some reason.
You can clip through the fridge. Don’t know why you’d want to but you can.
Sometimes after an enemy has recovered from its vulnerable phase, it will get injured by any hitbox, not just the player’s attack.
More of a strategy than a bug, but the Stiltwalker turns relatively slowly, so if you go to its side at the right angle and keep spinning around it while attacking it, it won’t be able to damage you.
And I think that’s it, if you encounter anything else be sure to let me know.