Writing rulebooks and teaching others how to play a game is a critical skillset for game designers. In this recorded session from D4 Tabletop Creative Conference, Monique Macaseat (host, Before You Play), Dustin Schwartz (writer/editor, The Rules Forge), Jason Perez (host, Shelf Stories), and T. Caires (games manager, HABA USA) discuss how to communicate gameplay clearly and concisely, in written and verbal formats. Moderated by Becca Scott (host, Good Times Society).













