Review - Brukel
There is a moment in Brukel where it takes a darker turn. I was suddenly thrust into what amounts to a linear horror game experience resulting from Bie’s more traumatic memories. Since Bie grew up during the Second World War, she recounts instances where German soldiers directly affected her and her family. This makes for some tense moments that kept me glued to my monitor.
The developer does a good job of taking Bie’s memories and translating them into a more horror game vibe. It’s not too fantastical, nor is it filled with cheap thrills. It’s more atmospheric, as if you’re trapped in a haunted house.
A lot of modern World War II games would use something like the Brukel house as a novel setting for the game, a place where you shoot in which – or perhaps from which – to shoot Axis soldiers. This game’s narrative details how the victims who lived in such places were affected, particularly during the final section of the game, where all hope seems lost.
(click here to read the full review over at IndieGameReviewer.com)











