𝑨𝑳𝑬𝑿𝑨𝑵𝑫𝑹𝑨 𝑩𝑹𝑬𝑪𝑲𝑬𝑵𝑹𝑰𝑫𝑮𝑬, 𝑺𝑯𝑬/𝑯𝑬𝑹 𝑷𝑹𝑶𝑵𝑶𝑼𝑵𝑺, 𝑫𝑹𝑬𝑨𝑴𝑺𝑯𝑨𝑫𝑬
To JESSICA CLAUS, the whole world looks like an open page. with a leap of faith, their ability of HEAT TRANSFERAL grows a little stronger. They are a SHRIKE shade aligned to NO ONE. For NINETY FORTY-FIVE years, they have survived a world of magic with both their CARING and RAMBUNCTIOUS NATURE. They work as a TUTOR / TOY MAKER & STUFFED ANIMAL DOCTOR, but if they could change their fate, they’d want to LEARN TO CONTROL HER POWERS.
─── 𝐃𝐄𝐓𝐀𝐈𝐋𝐒.
You were ten when your mother passed away, and just a couple of months later, your family would settle in a village called Sombertown. You were the oldest daughter of the Claus family, and because you were born a girl, you soon found yourself taking on the role of your mother; caring for your siblings, making sure they washed up behind their ears, and serving them various meals. You learned to grow up fast, but that heart in your chest still beat with a youthful and playful imagination.
Teaching was your profession, and you gained enrichment from molding the young children of Sombertown. In your spare time, you tend to the needs of their toys, finding creative ways to fix and repair them. You fill their hearts with wonder, despite the cold superstitious subarctic climate. You were raised to shun the practice of magic itself, but you find your warmth burns brighter in those little spurts. Suppressing your magic has lead you to many wars within you–– and eventually everything you touch, feels as if it burns to a crisp.
You've believed that you're cursed because you can never learn to control your magic. Because of the risk of harming others around you, eventually, you fell into caring for toys instead. You're a toymaker, now, with a heart of gold, often falling whimsy to the dreamscape you painted for yourself early on. The warmth in your heart burns for caregiving, and you hope to extend that warmth to any who need it.
─── 𝐒𝐓𝐀𝐓𝐈𝐒𝐓𝐈𝐂𝐒.
NAME: Jessica Claus NICKNAME: Jessie DATE OF BIRTH: ?? GENDER: Cisgender Woman HEIGHT: 5’7” MARKINGS: freckles just about everywhere, and two braids hanging at her shoulders. TATTOOS: none PIERCINGS: one in each ear. DECORUM: her red boots and when button ups and jeans, or long skirts and sweaters SCENT: lavender & sage from her herb garden leaving tracks from her boots, warm sprinkles of cinnamon vanilla sugar, fresh golden pinecone and fir while walking in the woods, a hint of peppermint, and toasted marshmallows sinking in a cup of hot cocoa. GOALS: Make everyone happy. FEARS: Claustrophobia POSITIVE TRAITS: friendly, excitable, loving NEUTRAL TRAITS: outspoken, tough, & maternal NEGATIVE TRAITS: sassy, stubborn, & rambunctious ZODIAC: Taurus Sun - Cancer Moon - Virgo Rising ALIGNMENT: Chaotic Good TEMPERAMENT: Phlegmatic ELEMENT: Fire PRIMARY VICE: Wrath PRIMARY VIRTUE: Patience TROPE: Braids of Action, Mama Bear, The Power of Friendship, Makes Them Look Guilty, Sweet Baker, Tragic Abandoned Toy INSPIRATION: Jessie from Toy Story, Mrs. Claus ( from Santa Claus is Comin' to Town ), an optimism to rival Leslie Knope, in search of truth and justice like Wonder Woman, and a tiny sip of Mrs. Potts' feisty tongue. OCCUPATION: toymaker & stuffed animal doctor ! volunteer work– reading to children, volunteering with the elderly, cuddling babies at the hospital, hanging out in animal shelters - dog-walking at the shelter etc. RESIDENCE: The Bluebell Inn, for now. HOBBIES: sewing, quilting, knitting, scrapbooking, home-making, baking ( breads, cookies, muffins, bars, literally anything sweet ),, cooking ( pinterest recipes ! ),, shooting / practicing shooting ( .45 COLT/.410 DOUBLE BARREL PISTOL) and raising chickens. HABITS: she hums/ whistles to herself when she thinks she’s alone - but when it comes to singing she can never remember words. she really doesn’t mean to but she often interrupts people when she gets too excited !! she always forgets to floss too. she also suffers from must- say-yes-to-everything-itus, so she can often stretch herself too thin ; she also never puts herself first.
─── 𝐀𝐁𝐈𝐋𝐈𝐓𝐈𝐄𝐒.
HEAT TRANSFERAL The ability to transfer heat. Users can transfer or move thermal energy from the source to another target. The user can create, shape and manipulate heat by increasing the kinetic energy of atoms and thus making things hotter. The user of this power can focus their heat to any part of their bodies or objects to perform attacks or techniques. VARIATION 1. HEAT MANIPULATION
The user can create, shape and manipulate heat by increasing the kinetic energy of atoms and thus making things hotter, ranging from subjective feeling of heat to absolute heat. It is the flow of energy between atoms themselves. This enables the user to control kinetic energy on an atomic level. From a culinary standpoint, this power excels in providing food among other luxuries. Warm temperatures can also be comforting, especially within colder climates and counteract cold-based illnesses. However, too much heat can make a normal environment become stagnant, sweaty and generally unbearable. It can also induce fainting, Heat Stroke, and unhygienic odors to rise due to Dehydration.
VARIATION 2. HEAT ABSORPTION
Users can absorb heat, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
VARIATION 3. HEAT BLASTS
The user can release heat to attacks of various shapes and/or intensities, projected from the palm of their hand. Examples: Hand Blasts, Heat Bolts, Heat Breath, Heat Wave Emission, Reflective Attacks. Limitations include: involuntary spurts, exhaustion, and the inability to avoid extreme measures of destruction: fires, dehydration, dry skin, etc.
─── 𝐈𝐍𝐕𝐄𝐍𝐓𝐎𝐑𝐘.
1. LAVENDER LOCKET OF JOY: A delicate locket that emits a calming lavender scent. When opened, it releases a soothing aura that boosts the spirits of those nearby, granting them temporary relief from stress and sadness.
2. WHIMSICAL NEEDLE AND THREAD: This enchanted needle and thread set never tangles or breaks, making it perfect for Jessie's sewing and crafting endeavors. It can mend fabrics with a mere touch and even bring life to inanimate objects, creating charming animated toys.
3. WHIMSY WEAVER’S APRON: This enchanted apron is always clean and never seems to wrinkle, no matter how much crafting and baking Jessie does. It grants her the ability to weave a touch of whimsy into her creations, making them extra special and imbued with a touch of enchantment.
4. CUP OF COCOA’S COMFORT: A magical cup that always produces a steaming cup of the most comforting cocoa, tailored to each individual's taste. The first sip grants warmth and rejuvenation, while subsequent sips boost the drinker's morale and energy.
5. AMULET OF ANIMAL EMPATHY: This amulet allows Jessie to communicate with animals effortlessly, forging an unbreakable bond between her and her beloved chickens, woodland creatures, and even the pets of the town.
6. MARSHMALLOW CHARM OF SWEET ENCHANTMENT: Wearing this charming marshmallow-shaped ring grants Jessie the ability to infuse her baked goods with a touch of magic. Anyone who enjoys her treats experiences a surge of joy and positivity, leaving them with a smile that lasts.
7. LASSO OF TRUTH: An enchanted lasso with intricate designs, representing Jessie's commitment to truth and justice. When thrown, it compels the captured target to speak only the truth. It can be a powerful tool for uncovering secrets and dispelling deception.
8. HARMONY QUILT OF UNITY: A magical quilt that, when wrapped around a group of individuals, fosters harmony and cooperation among them. It dispels negative emotions and promotes teamwork, making it ideal for diplomatic endeavors.
─── 𝐈𝐍𝐂𝐀𝐍𝐓𝐀𝐓𝐈𝐎𝐍𝐒.
1. COMFORTING AURA: With a wrinkle of her nose, Jessie creates a soothing warm aura around an ally, granting them temporary comfort. The aura vibrates in a warm-yellowy glow, and can make other’s drowsy if they focus too much on the light.
2. HEALING TOUCH: Jessie's touch can heal wounds dealt by coldness/ freeze and restores vitality to an ally, while curing minor ailments.
3. COZYING CLUTCH: When using this spell, Jessie's touch becomes a warm embrace. She envelops an ally in a hug, granting a temporary shift in mood.
4. GUARDIAN’S SHIELD: By casting this spell, Jessie summons a warm, protective barrier around allies, granting them resistance to cold damage.
5. HEALING WHISPERS: Jessie whispers soothing words that boost morale. This spell temporarily blocks negative self-talk, low self-esteem, and intrusive thoughts.
5. JOYFUL ECHO: When casting this spell, Jessie creates a harmonious echo of laughter and mirth that reverberates through the area. Anyone who hears it is filled with a surge of positivity. This is to be used lightly, since the echoes have been known to create a drunken demeanor.
6. SOOTHING SONG: By humming a soothing melody, Jessie casts this spell to calm turbulent emotions and induce peaceful sleep in a group of creatures, or humans and aiding them to step into sugarplum dreams rather than nightmares.
7. CRAFTING WHIRLWIND: With a joyful spin, Jessie invokes this spell to conjure a whirlwind of crafting materials and tools, even kitchenware. In the midst of the swirling chaos, she can often grow lost in her own supplies
9. GIFT OF WONDER ( Never been used- ULT FORM ): When invoking this spell, Jessie and her allies undergo a fantastical transformation, gaining temporary flight, enhanced charisma, and a burst of magical creativity that allows them to solve problems in innovative ways. For a limited time, they are immune to negative emotions, gain incredible insight, and are inspired to achieve their greatest potential.










