BLOODSTAR - ROUGH ANIMATION Hey everyone! Here's a look at a couple of rough animations for Bloodstar we're currently using in the pre-alpha build. We're going to be using a couple of different methods of animation in the game, one of which represented here (frame by frame). For larger bosses we may opt for a mix of frame by frame and puppet (divided into large independently animated sprites). Thanks for supporting our project, we're working hard to get this demo ready for our planned crowdfunding campaign sometime next month. Please help us out, share and reblog! Thank you and we'll see you guys next week with more development updates!


















