Re: previous post
Maybe “games as music videos” work as a better analogy, because they’re more obviously “multimedia” than just music. Because the kind of narrative (or lack of obvious one) you find in music videos work well for those “short games”.
And because we already have great examples, like Ben Esposito’s Pale Machine (he’s now on Tumblr btw: torahhorse).
(and I just want to sneak in The Resident’s Freak Show here, although it’s definitely longer and very lightly interactive, I keep thinking that today’s indie scene has things to learn from the CD-rom scene of the 90s)













