The players guide to artificing is going to be a step-by-step guide for players creating magical items, and a handy guide for the DM to create magical items for the players to find. I never really liked the way player and DM can create magical items provided in the rule-books, so I have decided to introduce my own. Luck, sprinkled in with some Pay-to-play to make a decent system that doesn’t feel like cheating.
This guide will include:
- A step-by-step guide to creating magical items
- Roughly 480 special abilities for magical items when creating them.
- An alternative for getting rid of items you don’t want other than selling them.
- A new way for players to enhance their gear and build on their mythos
Things this guide may include depending on how well it's received:
- A few new backgrounds
- A list of unique items built using the item abilities with their own lore
- Potentially a new class