"Isabel was bored. So, she had decided that she wanted to play. But she needed somebody to play with. That's when she decided that she should play with Logan, who was in a younger headspace than she was. Maybe she could take him out of the shelter, and perhaps the abandoned carnival games?
Unfortunately, before she could do so, she was caught by Natalia, and her plan was foiled."
Alright so, I was going to do a prelude for this, but I couldn't figure out how to do it, so I may as well explain here (and maybe again in a future post).
Anyways, COA/Carnival of Agere takes place in an au where Stawaki Carnival and the area surrounding it was... I suppose you could call it cursed. Basically, for whatever reason, whenever somebody step foot within the boundaries of this place, some sort of supernatural force heightens what I'll call the "agere instinct". Basically, if a regressor is in this area, vulnerability and a sort of "safe" feeling heightens in them; if a caregiver is in this area, protectiveness and a need to care for others heightens; and for flips, both things heighten, but if the flip leans more towards regressing or caring, then the corresponding feelings will heighten accordingly.
Basically what I'm saying is that a good handful of these characters are consistently on the brink of regressing and a good handful are on the brink of dropping everything to care for the others. Yeah, that's gonna make doing challenges harder, but boy will it make team bonding easier.