I know this isn't exactly Guilty Gear related but I can't find the answer to this anywhere online and you've talked about the game before so I figured it was worth asking, do you have a list of the non-GG and non-BB assists in Code Shifter? Everywhere just says there are 100 but they never say what the 100 are. Feel free to ignore.
I don’t know how I feel about Arc System Works’ crossover game ⊟
Code Shifter Developed by A.R.C.* is part pixel-style Smash Bros. crossover fighter featuring characters from Blazblue, Guilty Gear, River City Ransom, River City Girls, Birthdays the Beginning, my dude Jake Hunter, and more... but mostly it’s a 2.5D platformer in which you play a programmer who goes into these games’ worlds to debug them, gaining the appearance and abilities of these characters.
While I love seeing Jake Hunter drive a tiny car in a fighting game, this thing came out of nowhere and I haven’t made up my mind about the Kim Possible look mixing with these pixels! I’ll find out later in Q1 of this year, when the game comes out on Switch, PS4, Xbox One, and PC.
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*”Developed by A.R.C.” is part of the title. While the name of the actual developer does include the word “Arc,” it’s not an abbreviation for anything. “A.R.C.” is the fictional in-world game company, “Awesome Rainbow Corp.” I had to stare at the logo for a minute to figure out why it had those periods in it, so I’m saving you the work.
Code Shifter is a weird crossover that works in a weird way ⊟
I like a lot of the franchises Arc System Works has collected over the years, like the Kunio-kun crew, Double Dragon, and my dude Jake Hunter, but I’ve blazed very few blues, and my gears’ reputation is unassailable. Many of the characters in the crossover platformer Code Shifter: Developed by A.R.C. don’t resonate with me at all, their names weirdly punctuated gibberish. On top of that, they’re rendered in a Kunio/River City-esque pixel style that makes them extra unrecognizable to my eyes.
Even without deep connections to all the people with equal signs in their names, I was surprised to find it easy to stick with Code Shifter to the end. Whether I knew the references or not, I liked the retro artwork and the weird way it meshed into its 3D Kim-Possible-Tron backdrop, I liked discovering new characters and trying out their abilities. I also liked the way customization and depth slowly showed itself in an otherwise simple platformer.
I even liked the other entire game in there!
Code Shifter brings together characters from various franchises including Arc’s big names and… a lot of characters I can’t even recognize, and who the game doesn’t give me enough information about. But look! I found this in the digital manual! Now I know to be excited about the guy from Inferno Climber!
The characters are all supposed to be data from a game, Colorful Fighters, designed by a company named A.R.C. You play a programmer named Stella, who uses a virtual environment of her design to debug the code -- and that’s Code Shifter. It’s a 2D platforming UI for debugging. I’m no software engineer, but this seems both reasonable and efficient. Between levels, you can stroll the A.R.C. office and meet the rest of the Colorful Fighters team. Then you go into Code Shifter and debug their issues.
Inside Code Shifter, you default to Stella’s avatar, Sera, who can double jump, do some neat sword combos, and who is the only person who can destroy “virus” icons. Other characters are located in “hero” icon stations around the level. They all have different abilities: some are fast, some can jump higher or fly, some have elemental properties, and Jake Hunter smokes constantly. (That’s not beneficial in any way, but I thought I’d mention it.) These attributes and abilities are used for… I don’t want to say puzzles, since they’re obvious and the right character is usually right next to the obstacle. But it’s a good motivator to encourage use of different characters.
That knowledge of the different characters can then be used in Colorful Fighters, a multiplayer fighter I can only describe as “Smash Bros. but River City Ransom.” It’s uneven, unbalanced, shallow… everyone only has a few moves, and the visual chaos makes it hard to distinguish what’s going on. But despite all of the good reasons Colorful Fighters shouldn’t work, I’m into it. Also, I just realized this video game is who you’re trying to rescue in Code Shifter. I’m into that too, as a weird take on the treasure at the end of the quest.
You unlock new characters for Colorful Fighters by completing levels in Code Shifter. You can also earn equippable skills for Code Shifter both by performing well in levels and by finding them around the A.R.C. office. These skills increase speed, strength, jump distance, and, most excitingly, the number of heroes you can switch between.
Code Shifter isn’t a Smash Bros. level crossover success, nor is it a perfect platformer. It is basically, in all respects, fine, with big empty levels that are easy enough to navigate and combat that’s challenging enough to be interesting. It’s a straight-down-the-line, mid-tier last-generation XBLA/PSN download game, to nail down the vibe. But the Kunio-inspired fighting, the game dev storyline, and the wacky Colorful Fighters mode made Code Shifter a good time for me. Even if I’m not a big Wizard’s Symphony guy yet.
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“Who will you main in #CodeShifter's 4 player brawling mode, Colorful Fighters? The game will be out on 1/30 for $14.99 USD Switch: https://t.co/dCPjs5cydT Steam: https://t.co/D3KxfI6FZR Xbox One: https://t.co/4Jx7uMeMz9 #BlazBlue #Kunio #GuiltyGear #DoubleDragon”
¡Code Shifter también se lanzará el 30 de enero en Occidente para PS4, Xbox One, Switch y Steam! A continuación os indicamos los links, aunque el de la versión de PS4 todavía no está disponible.
Arc System Works ha anunciado Code Shifter, un juego de acción estilo pixel art en 2D que presenta personajes de sus diversas franquicias, incluidas Guilty Gear, BlazBlue y la serie River City. Se lanzará digitalmente para PlayStation 4, Xbox One, Switch y PC a través de Steam el 30 de enero en Japón por 2.000 yenes, y "pronto" en Occidente. Admitirá opciones de idioma inglés, japonés, coreano y chino tradicional.
Podéis acceder a la página web en el siguiente enlace:
https://www.arcsystemworks.jp/codeshifter/
Uno de los detalles más interesantes es que el modo de juego "Colorful Fighters" incluido incluye un mini-juego de lucha que permite que hasta cuatro jugadores se enfrenten entre ellos. ¡Además hay hasta 30 personajes jugables para desbloquear! Además la banda sonora presenta interpretaciones de 8 bits de temas populares de personajes como "Give Me a Break" (Tema de Sol Badguy), Bullet Dance (Tema de Noel Vermillion) y más.
Al derrotar a los jefes de cada fase, Sera es recompensada con nuevos trajes que le otorgan diferentes poderes.
El título llegará a principios de año (Q1) a Occidente.