ColorCrash - Gameplay

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ColorCrash - Gameplay
Hey Everyone,
We apologize for the big absence, but we have been make some changes to the game. As you may have noticed we have changed the title name for the game, as a few weeks ago we found out the game was released with the same name so we decided to change it. The game was a different concept, but did not want to cause any confusion among the games.
Some updates since last time are, we updated the colors, created enemy models, added animations, enhanced the UI system, and created tons of new levels. We wanted to the game to be welcoming to various players and chose three unique colors as received a lot of positive feedback from these colors.
We wanted to make models for all our blocks, however we made a mistake on how we created our blocks for each level, this placed in a difficult situation as we would need to update each block one by one for each level. This would’ve been time consuming and pushed back our launch date. Instead we left the blocks as is but included particle effects and made the enemy blocks more distinguishable as they have borders around them.
There are some small animations which we implemented when switching color lines. We wanted make it have an effect of jumping on a guitar string. Another update we made was to include sound effects.
We also received some advice from a few outside Game Designers and received some pretty good feedback on how we can enhance our game. This led us to change our UI system and improve it to make more mobile friendly.
If you would like early access to iOS version email us at [email protected] and we will grant you early access to our game.
Please support our first released game, by sharing this post and the game with your friends!
Thanks,
The Union Games