As promised, some visual progress for the games I’ve been working on recently, starting from ColorFall. I forgot to mention i the previous post that I added a white theme to the game, and you can switch between black and white from the main menu.
I’ve also made changes to the difficulty, lowering the ‘dead zone’, so that losing 20 balls will mean game over. Before, the limit was 50, but now with the addition of the various special balls 50 was way too much and it’s way too easy to get a combo going and keep it forever.
Oh yeah, the game has a proper soundtrack now! It starts mellow and slow, but it builds up and adds more instruments and beats as you keep a combo going. I wanted to let you have a glimpse at it, but ShareX is not playing nice today...












