Here's a quick edit of an idea I had. Cape will be kept as is with an upgrade for each achievement category similar to the old blog. New capes would get new perks and designs while still keeping the original shape. This allows for more endgame goals based on a players play style. Pictured above is just an example with the cape for completing all skilling achievements. There would also be capes for PVM, Minigames, Exploration, etc. each with their own recolourable patterns, particles, and useful perks/stats. My opinion about the blog: It feels like it's just being made easier to achieve instead of being a full rework. The previous blog had something for each play style which was a step in the right direction. Stick to having something for each play style so that everyone is happy.












