Enter the Nightmarish Urban Terror of Noctropolis
Noctropolis, by Flashpoint Productions and #EA (1994) A point-and-click adventure game with a fairly compelling visual flair. #retrogames #retrogaming #nostalgia #bitstory
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Enter the Nightmarish Urban Terror of Noctropolis
Noctropolis, by Flashpoint Productions and #EA (1994) A point-and-click adventure game with a fairly compelling visual flair. #retrogames #retrogaming #nostalgia #bitstory
Can You Save Los Angeles (and Should You?)
Flash Traffic: City of Angels, by Tsunami Media and Time Warner Interactive, 1994 While the plot is edge of your seat, the game mechanic is one giant dialog tree game that often doesn't make a lick of sense. #retrogames #retrogaming #computers #bitstory
A Twisted Adventure
Koala Lumpur: Journey to the Edge, by Colossal Pictures and Broderbund for #Windows. A twisted comedy adventure from a publisher not known for them, some critics liked this game, and some thought it was roadkill. #retrogames #retrogaming #adventure #bitstory
The Reality of your Video is About to Change.... Somewhat...
Video Reality, a technology by SouthPeak Interactive for PC-CD ROM (1997) Touted as a way to make 360 degree immersive FMV games, these games were still, well, FMV games. The first in the series, Temujin, was also the first video game shot entirely on 35mm film. #retrogames #retrogaming #technology #bitstory
The Name's Manley. Les Manley.
Les Manley in: Search for the King and Altered Destiny, from Accolade Lead design on Search for the King was Steve Cartwright, an Activision founder. Altered Destiny featured Busby creator and Infocom IMP Michael Berlyn as lead. #retrogames #retrogaming #computergames #bitstory
Phreaking Phunny!
Freddy Pharkas: Frontier Pharmacist, by Sierra (1993) Hanging up the leisure suit and donning the buckskins, game designer Al Lowe teamed up with game director Josh Mandel to make this ribald western computer adventure game. #retrogames #retrogaming #gaming #bitstory
Enter the World of Infocom Text Adventures
Infocom dares you to enter their new interactive form of literature... if you dare! (1984) #retrogames #retrogaming #nostalgia #bitstory
GET LAMP: The Text Adventure Documentary "In the early years of the microcomputer, a special kind of game was being played. With limited sound, simple graphics, and tiny amounts of computing power, the first games on home computers would hardly raise an eyebrow in the modern era of photorealism and surround sound. In a world of Quake, Half-Life and Halo, it is expected that a successful game must be loud, fast, and full of blazing life-like action. But in the early 1980s, an entire industry rose over the telling of tales, the solving of intricate puzzles and the art of writing. Like living books, these games described fantastic worlds to their readers, and then invited them to live within them. They were called "computer adventure games", and they used the most powerful graphics processor in the world: the human mind. Rising from side projects at universities and engineering companies, adventure games would describe a place, and then ask what to do next. They presented puzzles, tricks and traps to be overcome. They were filled with suspense, humor and sadness. And they offered a unique type of joy as players discovered how to negotiate the obstacles and think their way to victory. These players have carried their memories of these text adventures to the modern day, and a whole new generation of authors have taken up the torch to present a new set of places to explore. Get Lamp is a documentary that will tell the story of the creation of these incredible games, in the words of the people who made them."