One reason humans find it so hard to achieve happiness is due to "prevalence-induced concept change" — as life improves and bad experiences decrease, your brain starts making less severe experiences feel worse than they would have before.
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One reason humans find it so hard to achieve happiness is due to "prevalence-induced concept change" — as life improves and bad experiences decrease, your brain starts making less severe experiences feel worse than they would have before.
It pisses me off when people say B.A.P 'can't do' or 'can't pull of' a cute concept because they're only good for being badass. First off, excuse me? They're Best Absolute Perfect, they can do what the fuck they please. They pull cute off just fine, asswads. And it's called a concept change. They don't need to be 'badass' forever. Plus, it's obvious that they're all a bunch of teddy bears; therefor it fits them. Maybe YOUR oppas, hyungs, unnies, or noonas like sticking to the same boring-ass concept, but MY oppas don't. So can it. kthx.
A New Approach
The painting of all the assets is taking an infuriating amount of time and has put us quite a bit behind, and so we were advised to move all the hand-drawn art into the digital format. This means hopefully that they assets will be able to be done a lot faster, and then we'll have more time for tweaking afterwards.
To create the hand-drawn look in the outlines, I will use Illustrator to construct the outlines, using a chalky, charcoal stroke as the brush stroke, to make things easier. We will need to find some way to create a watercolour and textured effect to apply to all of the scenes and assets.